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@@ -248,6 +248,7 @@ func (p *Game) Connect(playerID int32) error {
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Status: uint32(currRoom.Status),
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Status: uint32(currRoom.Status),
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StatusStartTime: roomItem.StatusStartTime,
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StatusStartTime: roomItem.StatusStartTime,
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RoomUserList: make([]*gameproto.RoomUser, 0),
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RoomUserList: make([]*gameproto.RoomUser, 0),
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+ TimeNow: time.Now().Unix(),
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}
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}
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for _, player := range currPlayerList {
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for _, player := range currPlayerList {
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