game.pb.go 102 KB

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  1. // Code generated by protoc-gen-go. DO NOT EDIT.
  2. // versions:
  3. // protoc-gen-go v1.28.1
  4. // protoc v3.11.2
  5. // source: game.proto
  6. package gameproto
  7. import (
  8. any1 "github.com/golang/protobuf/ptypes/any"
  9. protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  10. protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  11. reflect "reflect"
  12. sync "sync"
  13. )
  14. const (
  15. // Verify that this generated code is sufficiently up-to-date.
  16. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  17. // Verify that runtime/protoimpl is sufficiently up-to-date.
  18. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  19. )
  20. type NotifyTypeEnum int32
  21. const (
  22. NotifyTypeEnum_NotifyTypePing NotifyTypeEnum = 0
  23. NotifyTypeEnum_NotifyTypeJoinRoom NotifyTypeEnum = 1
  24. NotifyTypeEnum_NotifyTypeLeaveRoom NotifyTypeEnum = 2
  25. NotifyTypeEnum_NotifyTypeCreateRoom NotifyTypeEnum = 3
  26. NotifyTypeEnum_NotifyTypeConnect NotifyTypeEnum = 4
  27. NotifyTypeEnum_NotifyTypeDisconnect NotifyTypeEnum = 5
  28. NotifyTypeEnum_NotifyTypeReady NotifyTypeEnum = 6
  29. NotifyTypeEnum_NotifyTypeUnReady NotifyTypeEnum = 7
  30. NotifyTypeEnum_NotifyTypeStart NotifyTypeEnum = 8
  31. NotifyTypeEnum_NotifyTypeChooseMaster NotifyTypeEnum = 9
  32. NotifyTypeEnum_NotifyTypeChooseMasterFinish NotifyTypeEnum = 10
  33. NotifyTypeEnum_NotifyTypeChooseMul NotifyTypeEnum = 11
  34. NotifyTypeEnum_NotifyTypeChooseMulFinish NotifyTypeEnum = 12
  35. NotifyTypeEnum_NotifyTypeGameInit NotifyTypeEnum = 13
  36. NotifyTypeEnum_NotifyTypeOpen NotifyTypeEnum = 14
  37. NotifyTypeEnum_NotifyTypeOpenFinish NotifyTypeEnum = 15
  38. NotifyTypeEnum_NotifyTypeMsgResp NotifyTypeEnum = 16 //简单的返回
  39. NotifyTypeEnum_NotifyTypeWaitReady NotifyTypeEnum = 17
  40. NotifyTypeEnum_NotifyTypeRoomInfo NotifyTypeEnum = 18
  41. )
  42. // Enum value maps for NotifyTypeEnum.
  43. var (
  44. NotifyTypeEnum_name = map[int32]string{
  45. 0: "NotifyTypePing",
  46. 1: "NotifyTypeJoinRoom",
  47. 2: "NotifyTypeLeaveRoom",
  48. 3: "NotifyTypeCreateRoom",
  49. 4: "NotifyTypeConnect",
  50. 5: "NotifyTypeDisconnect",
  51. 6: "NotifyTypeReady",
  52. 7: "NotifyTypeUnReady",
  53. 8: "NotifyTypeStart",
  54. 9: "NotifyTypeChooseMaster",
  55. 10: "NotifyTypeChooseMasterFinish",
  56. 11: "NotifyTypeChooseMul",
  57. 12: "NotifyTypeChooseMulFinish",
  58. 13: "NotifyTypeGameInit",
  59. 14: "NotifyTypeOpen",
  60. 15: "NotifyTypeOpenFinish",
  61. 16: "NotifyTypeMsgResp",
  62. 17: "NotifyTypeWaitReady",
  63. 18: "NotifyTypeRoomInfo",
  64. }
  65. NotifyTypeEnum_value = map[string]int32{
  66. "NotifyTypePing": 0,
  67. "NotifyTypeJoinRoom": 1,
  68. "NotifyTypeLeaveRoom": 2,
  69. "NotifyTypeCreateRoom": 3,
  70. "NotifyTypeConnect": 4,
  71. "NotifyTypeDisconnect": 5,
  72. "NotifyTypeReady": 6,
  73. "NotifyTypeUnReady": 7,
  74. "NotifyTypeStart": 8,
  75. "NotifyTypeChooseMaster": 9,
  76. "NotifyTypeChooseMasterFinish": 10,
  77. "NotifyTypeChooseMul": 11,
  78. "NotifyTypeChooseMulFinish": 12,
  79. "NotifyTypeGameInit": 13,
  80. "NotifyTypeOpen": 14,
  81. "NotifyTypeOpenFinish": 15,
  82. "NotifyTypeMsgResp": 16,
  83. "NotifyTypeWaitReady": 17,
  84. "NotifyTypeRoomInfo": 18,
  85. }
  86. )
  87. func (x NotifyTypeEnum) Enum() *NotifyTypeEnum {
  88. p := new(NotifyTypeEnum)
  89. *p = x
  90. return p
  91. }
  92. func (x NotifyTypeEnum) String() string {
  93. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  94. }
  95. func (NotifyTypeEnum) Descriptor() protoreflect.EnumDescriptor {
  96. return file_game_proto_enumTypes[0].Descriptor()
  97. }
  98. func (NotifyTypeEnum) Type() protoreflect.EnumType {
  99. return &file_game_proto_enumTypes[0]
  100. }
  101. func (x NotifyTypeEnum) Number() protoreflect.EnumNumber {
  102. return protoreflect.EnumNumber(x)
  103. }
  104. // Deprecated: Use NotifyTypeEnum.Descriptor instead.
  105. func (NotifyTypeEnum) EnumDescriptor() ([]byte, []int) {
  106. return file_game_proto_rawDescGZIP(), []int{0}
  107. }
  108. type DataType int32
  109. const (
  110. DataType_DataTypeNormal DataType = 0 //0x00000000
  111. DataType_DataTypeGZip DataType = 2 //0x00000010
  112. DataType_DataTypeEnc DataType = 4 //0x00000100
  113. )
  114. // Enum value maps for DataType.
  115. var (
  116. DataType_name = map[int32]string{
  117. 0: "DataTypeNormal",
  118. 2: "DataTypeGZip",
  119. 4: "DataTypeEnc",
  120. }
  121. DataType_value = map[string]int32{
  122. "DataTypeNormal": 0,
  123. "DataTypeGZip": 2,
  124. "DataTypeEnc": 4,
  125. }
  126. )
  127. func (x DataType) Enum() *DataType {
  128. p := new(DataType)
  129. *p = x
  130. return p
  131. }
  132. func (x DataType) String() string {
  133. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  134. }
  135. func (DataType) Descriptor() protoreflect.EnumDescriptor {
  136. return file_game_proto_enumTypes[1].Descriptor()
  137. }
  138. func (DataType) Type() protoreflect.EnumType {
  139. return &file_game_proto_enumTypes[1]
  140. }
  141. func (x DataType) Number() protoreflect.EnumNumber {
  142. return protoreflect.EnumNumber(x)
  143. }
  144. // Deprecated: Use DataType.Descriptor instead.
  145. func (DataType) EnumDescriptor() ([]byte, []int) {
  146. return file_game_proto_rawDescGZIP(), []int{1}
  147. }
  148. type RoomType int32
  149. const (
  150. RoomType_RoomTypeFree RoomType = 0
  151. RoomType_RoomTypeNormal RoomType = 1
  152. )
  153. // Enum value maps for RoomType.
  154. var (
  155. RoomType_name = map[int32]string{
  156. 0: "RoomTypeFree",
  157. 1: "RoomTypeNormal",
  158. }
  159. RoomType_value = map[string]int32{
  160. "RoomTypeFree": 0,
  161. "RoomTypeNormal": 1,
  162. }
  163. )
  164. func (x RoomType) Enum() *RoomType {
  165. p := new(RoomType)
  166. *p = x
  167. return p
  168. }
  169. func (x RoomType) String() string {
  170. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  171. }
  172. func (RoomType) Descriptor() protoreflect.EnumDescriptor {
  173. return file_game_proto_enumTypes[2].Descriptor()
  174. }
  175. func (RoomType) Type() protoreflect.EnumType {
  176. return &file_game_proto_enumTypes[2]
  177. }
  178. func (x RoomType) Number() protoreflect.EnumNumber {
  179. return protoreflect.EnumNumber(x)
  180. }
  181. // Deprecated: Use RoomType.Descriptor instead.
  182. func (RoomType) EnumDescriptor() ([]byte, []int) {
  183. return file_game_proto_rawDescGZIP(), []int{2}
  184. }
  185. type RespStatus int32
  186. const (
  187. RespStatus_RespStatusSucc RespStatus = 0
  188. RespStatus_RespStatusFailed RespStatus = 1
  189. )
  190. // Enum value maps for RespStatus.
  191. var (
  192. RespStatus_name = map[int32]string{
  193. 0: "RespStatusSucc",
  194. 1: "RespStatusFailed",
  195. }
  196. RespStatus_value = map[string]int32{
  197. "RespStatusSucc": 0,
  198. "RespStatusFailed": 1,
  199. }
  200. )
  201. func (x RespStatus) Enum() *RespStatus {
  202. p := new(RespStatus)
  203. *p = x
  204. return p
  205. }
  206. func (x RespStatus) String() string {
  207. return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
  208. }
  209. func (RespStatus) Descriptor() protoreflect.EnumDescriptor {
  210. return file_game_proto_enumTypes[3].Descriptor()
  211. }
  212. func (RespStatus) Type() protoreflect.EnumType {
  213. return &file_game_proto_enumTypes[3]
  214. }
  215. func (x RespStatus) Number() protoreflect.EnumNumber {
  216. return protoreflect.EnumNumber(x)
  217. }
  218. // Deprecated: Use RespStatus.Descriptor instead.
  219. func (RespStatus) EnumDescriptor() ([]byte, []int) {
  220. return file_game_proto_rawDescGZIP(), []int{3}
  221. }
  222. //Ping
  223. type Ping struct {
  224. state protoimpl.MessageState
  225. sizeCache protoimpl.SizeCache
  226. unknownFields protoimpl.UnknownFields
  227. }
  228. func (x *Ping) Reset() {
  229. *x = Ping{}
  230. if protoimpl.UnsafeEnabled {
  231. mi := &file_game_proto_msgTypes[0]
  232. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  233. ms.StoreMessageInfo(mi)
  234. }
  235. }
  236. func (x *Ping) String() string {
  237. return protoimpl.X.MessageStringOf(x)
  238. }
  239. func (*Ping) ProtoMessage() {}
  240. func (x *Ping) ProtoReflect() protoreflect.Message {
  241. mi := &file_game_proto_msgTypes[0]
  242. if protoimpl.UnsafeEnabled && x != nil {
  243. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  244. if ms.LoadMessageInfo() == nil {
  245. ms.StoreMessageInfo(mi)
  246. }
  247. return ms
  248. }
  249. return mi.MessageOf(x)
  250. }
  251. // Deprecated: Use Ping.ProtoReflect.Descriptor instead.
  252. func (*Ping) Descriptor() ([]byte, []int) {
  253. return file_game_proto_rawDescGZIP(), []int{0}
  254. }
  255. type MsgResp struct {
  256. state protoimpl.MessageState
  257. sizeCache protoimpl.SizeCache
  258. unknownFields protoimpl.UnknownFields
  259. Once string `protobuf:"bytes,1,opt,name=once,proto3" json:"once,omitempty"`
  260. Status RespStatus `protobuf:"varint,2,opt,name=status,proto3,enum=gameproto.RespStatus" json:"status,omitempty"`
  261. Msg string `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"`
  262. Data *any1.Any `protobuf:"bytes,4,opt,name=data,proto3" json:"data,omitempty"`
  263. }
  264. func (x *MsgResp) Reset() {
  265. *x = MsgResp{}
  266. if protoimpl.UnsafeEnabled {
  267. mi := &file_game_proto_msgTypes[1]
  268. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  269. ms.StoreMessageInfo(mi)
  270. }
  271. }
  272. func (x *MsgResp) String() string {
  273. return protoimpl.X.MessageStringOf(x)
  274. }
  275. func (*MsgResp) ProtoMessage() {}
  276. func (x *MsgResp) ProtoReflect() protoreflect.Message {
  277. mi := &file_game_proto_msgTypes[1]
  278. if protoimpl.UnsafeEnabled && x != nil {
  279. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  280. if ms.LoadMessageInfo() == nil {
  281. ms.StoreMessageInfo(mi)
  282. }
  283. return ms
  284. }
  285. return mi.MessageOf(x)
  286. }
  287. // Deprecated: Use MsgResp.ProtoReflect.Descriptor instead.
  288. func (*MsgResp) Descriptor() ([]byte, []int) {
  289. return file_game_proto_rawDescGZIP(), []int{1}
  290. }
  291. func (x *MsgResp) GetOnce() string {
  292. if x != nil {
  293. return x.Once
  294. }
  295. return ""
  296. }
  297. func (x *MsgResp) GetStatus() RespStatus {
  298. if x != nil {
  299. return x.Status
  300. }
  301. return RespStatus_RespStatusSucc
  302. }
  303. func (x *MsgResp) GetMsg() string {
  304. if x != nil {
  305. return x.Msg
  306. }
  307. return ""
  308. }
  309. func (x *MsgResp) GetData() *any1.Any {
  310. if x != nil {
  311. return x.Data
  312. }
  313. return nil
  314. }
  315. type Room struct {
  316. state protoimpl.MessageState
  317. sizeCache protoimpl.SizeCache
  318. unknownFields protoimpl.UnknownFields
  319. ID uint32 `protobuf:"varint,1,opt,name=ID,proto3" json:"ID,omitempty"`
  320. Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"`
  321. NeedPwd bool `protobuf:"varint,10,opt,name=needPwd,proto3" json:"needPwd,omitempty"`
  322. RoomType RoomType `protobuf:"varint,3,opt,name=RoomType,proto3,enum=gameproto.RoomType" json:"RoomType,omitempty"`
  323. BaseAmount float64 `protobuf:"fixed64,4,opt,name=BaseAmount,proto3" json:"BaseAmount,omitempty"`
  324. ChairUserID1 uint32 `protobuf:"varint,5,opt,name=ChairUserID1,proto3" json:"ChairUserID1,omitempty"`
  325. ChairUserID2 uint32 `protobuf:"varint,6,opt,name=ChairUserID2,proto3" json:"ChairUserID2,omitempty"`
  326. ChairUserID3 uint32 `protobuf:"varint,7,opt,name=ChairUserID3,proto3" json:"ChairUserID3,omitempty"`
  327. ChairUserID4 uint32 `protobuf:"varint,8,opt,name=ChairUserID4,proto3" json:"ChairUserID4,omitempty"`
  328. ChairUserID5 uint32 `protobuf:"varint,9,opt,name=ChairUserID5,proto3" json:"ChairUserID5,omitempty"`
  329. Status uint32 `protobuf:"varint,11,opt,name=Status,proto3" json:"Status,omitempty"`
  330. }
  331. func (x *Room) Reset() {
  332. *x = Room{}
  333. if protoimpl.UnsafeEnabled {
  334. mi := &file_game_proto_msgTypes[2]
  335. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  336. ms.StoreMessageInfo(mi)
  337. }
  338. }
  339. func (x *Room) String() string {
  340. return protoimpl.X.MessageStringOf(x)
  341. }
  342. func (*Room) ProtoMessage() {}
  343. func (x *Room) ProtoReflect() protoreflect.Message {
  344. mi := &file_game_proto_msgTypes[2]
  345. if protoimpl.UnsafeEnabled && x != nil {
  346. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  347. if ms.LoadMessageInfo() == nil {
  348. ms.StoreMessageInfo(mi)
  349. }
  350. return ms
  351. }
  352. return mi.MessageOf(x)
  353. }
  354. // Deprecated: Use Room.ProtoReflect.Descriptor instead.
  355. func (*Room) Descriptor() ([]byte, []int) {
  356. return file_game_proto_rawDescGZIP(), []int{2}
  357. }
  358. func (x *Room) GetID() uint32 {
  359. if x != nil {
  360. return x.ID
  361. }
  362. return 0
  363. }
  364. func (x *Room) GetName() string {
  365. if x != nil {
  366. return x.Name
  367. }
  368. return ""
  369. }
  370. func (x *Room) GetNeedPwd() bool {
  371. if x != nil {
  372. return x.NeedPwd
  373. }
  374. return false
  375. }
  376. func (x *Room) GetRoomType() RoomType {
  377. if x != nil {
  378. return x.RoomType
  379. }
  380. return RoomType_RoomTypeFree
  381. }
  382. func (x *Room) GetBaseAmount() float64 {
  383. if x != nil {
  384. return x.BaseAmount
  385. }
  386. return 0
  387. }
  388. func (x *Room) GetChairUserID1() uint32 {
  389. if x != nil {
  390. return x.ChairUserID1
  391. }
  392. return 0
  393. }
  394. func (x *Room) GetChairUserID2() uint32 {
  395. if x != nil {
  396. return x.ChairUserID2
  397. }
  398. return 0
  399. }
  400. func (x *Room) GetChairUserID3() uint32 {
  401. if x != nil {
  402. return x.ChairUserID3
  403. }
  404. return 0
  405. }
  406. func (x *Room) GetChairUserID4() uint32 {
  407. if x != nil {
  408. return x.ChairUserID4
  409. }
  410. return 0
  411. }
  412. func (x *Room) GetChairUserID5() uint32 {
  413. if x != nil {
  414. return x.ChairUserID5
  415. }
  416. return 0
  417. }
  418. func (x *Room) GetStatus() uint32 {
  419. if x != nil {
  420. return x.Status
  421. }
  422. return 0
  423. }
  424. type TableInfo struct {
  425. state protoimpl.MessageState
  426. sizeCache protoimpl.SizeCache
  427. unknownFields protoimpl.UnknownFields
  428. RoomList []*Room `protobuf:"bytes,1,rep,name=roomList,proto3" json:"roomList,omitempty"`
  429. UserList []*User `protobuf:"bytes,2,rep,name=userList,proto3" json:"userList,omitempty"`
  430. }
  431. func (x *TableInfo) Reset() {
  432. *x = TableInfo{}
  433. if protoimpl.UnsafeEnabled {
  434. mi := &file_game_proto_msgTypes[3]
  435. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  436. ms.StoreMessageInfo(mi)
  437. }
  438. }
  439. func (x *TableInfo) String() string {
  440. return protoimpl.X.MessageStringOf(x)
  441. }
  442. func (*TableInfo) ProtoMessage() {}
  443. func (x *TableInfo) ProtoReflect() protoreflect.Message {
  444. mi := &file_game_proto_msgTypes[3]
  445. if protoimpl.UnsafeEnabled && x != nil {
  446. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  447. if ms.LoadMessageInfo() == nil {
  448. ms.StoreMessageInfo(mi)
  449. }
  450. return ms
  451. }
  452. return mi.MessageOf(x)
  453. }
  454. // Deprecated: Use TableInfo.ProtoReflect.Descriptor instead.
  455. func (*TableInfo) Descriptor() ([]byte, []int) {
  456. return file_game_proto_rawDescGZIP(), []int{3}
  457. }
  458. func (x *TableInfo) GetRoomList() []*Room {
  459. if x != nil {
  460. return x.RoomList
  461. }
  462. return nil
  463. }
  464. func (x *TableInfo) GetUserList() []*User {
  465. if x != nil {
  466. return x.UserList
  467. }
  468. return nil
  469. }
  470. type RoomDetail struct {
  471. state protoimpl.MessageState
  472. sizeCache protoimpl.SizeCache
  473. unknownFields protoimpl.UnknownFields
  474. ID uint32 `protobuf:"varint,1,opt,name=ID,proto3" json:"ID,omitempty"`
  475. Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"`
  476. NeedPwd bool `protobuf:"varint,10,opt,name=needPwd,proto3" json:"needPwd,omitempty"`
  477. RoomType RoomType `protobuf:"varint,3,opt,name=RoomType,proto3,enum=gameproto.RoomType" json:"RoomType,omitempty"`
  478. BaseAmount float64 `protobuf:"fixed64,4,opt,name=BaseAmount,proto3" json:"BaseAmount,omitempty"`
  479. ChairUserID1 uint32 `protobuf:"varint,5,opt,name=ChairUserID1,proto3" json:"ChairUserID1,omitempty"`
  480. ChairUserID2 uint32 `protobuf:"varint,6,opt,name=ChairUserID2,proto3" json:"ChairUserID2,omitempty"`
  481. ChairUserID3 uint32 `protobuf:"varint,7,opt,name=ChairUserID3,proto3" json:"ChairUserID3,omitempty"`
  482. ChairUserID4 uint32 `protobuf:"varint,8,opt,name=ChairUserID4,proto3" json:"ChairUserID4,omitempty"`
  483. ChairUserID5 uint32 `protobuf:"varint,9,opt,name=ChairUserID5,proto3" json:"ChairUserID5,omitempty"`
  484. Status uint32 `protobuf:"varint,11,opt,name=Status,proto3" json:"Status,omitempty"`
  485. StatusStartTime int64 `protobuf:"varint,13,opt,name=StatusStartTime,proto3" json:"StatusStartTime,omitempty"`
  486. RoomUserList []*RoomUser `protobuf:"bytes,12,rep,name=RoomUserList,proto3" json:"RoomUserList,omitempty"`
  487. TimeNow int64 `protobuf:"varint,14,opt,name=TimeNow,proto3" json:"TimeNow,omitempty"`
  488. }
  489. func (x *RoomDetail) Reset() {
  490. *x = RoomDetail{}
  491. if protoimpl.UnsafeEnabled {
  492. mi := &file_game_proto_msgTypes[4]
  493. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  494. ms.StoreMessageInfo(mi)
  495. }
  496. }
  497. func (x *RoomDetail) String() string {
  498. return protoimpl.X.MessageStringOf(x)
  499. }
  500. func (*RoomDetail) ProtoMessage() {}
  501. func (x *RoomDetail) ProtoReflect() protoreflect.Message {
  502. mi := &file_game_proto_msgTypes[4]
  503. if protoimpl.UnsafeEnabled && x != nil {
  504. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  505. if ms.LoadMessageInfo() == nil {
  506. ms.StoreMessageInfo(mi)
  507. }
  508. return ms
  509. }
  510. return mi.MessageOf(x)
  511. }
  512. // Deprecated: Use RoomDetail.ProtoReflect.Descriptor instead.
  513. func (*RoomDetail) Descriptor() ([]byte, []int) {
  514. return file_game_proto_rawDescGZIP(), []int{4}
  515. }
  516. func (x *RoomDetail) GetID() uint32 {
  517. if x != nil {
  518. return x.ID
  519. }
  520. return 0
  521. }
  522. func (x *RoomDetail) GetName() string {
  523. if x != nil {
  524. return x.Name
  525. }
  526. return ""
  527. }
  528. func (x *RoomDetail) GetNeedPwd() bool {
  529. if x != nil {
  530. return x.NeedPwd
  531. }
  532. return false
  533. }
  534. func (x *RoomDetail) GetRoomType() RoomType {
  535. if x != nil {
  536. return x.RoomType
  537. }
  538. return RoomType_RoomTypeFree
  539. }
  540. func (x *RoomDetail) GetBaseAmount() float64 {
  541. if x != nil {
  542. return x.BaseAmount
  543. }
  544. return 0
  545. }
  546. func (x *RoomDetail) GetChairUserID1() uint32 {
  547. if x != nil {
  548. return x.ChairUserID1
  549. }
  550. return 0
  551. }
  552. func (x *RoomDetail) GetChairUserID2() uint32 {
  553. if x != nil {
  554. return x.ChairUserID2
  555. }
  556. return 0
  557. }
  558. func (x *RoomDetail) GetChairUserID3() uint32 {
  559. if x != nil {
  560. return x.ChairUserID3
  561. }
  562. return 0
  563. }
  564. func (x *RoomDetail) GetChairUserID4() uint32 {
  565. if x != nil {
  566. return x.ChairUserID4
  567. }
  568. return 0
  569. }
  570. func (x *RoomDetail) GetChairUserID5() uint32 {
  571. if x != nil {
  572. return x.ChairUserID5
  573. }
  574. return 0
  575. }
  576. func (x *RoomDetail) GetStatus() uint32 {
  577. if x != nil {
  578. return x.Status
  579. }
  580. return 0
  581. }
  582. func (x *RoomDetail) GetStatusStartTime() int64 {
  583. if x != nil {
  584. return x.StatusStartTime
  585. }
  586. return 0
  587. }
  588. func (x *RoomDetail) GetRoomUserList() []*RoomUser {
  589. if x != nil {
  590. return x.RoomUserList
  591. }
  592. return nil
  593. }
  594. func (x *RoomDetail) GetTimeNow() int64 {
  595. if x != nil {
  596. return x.TimeNow
  597. }
  598. return 0
  599. }
  600. type RoomUser struct {
  601. state protoimpl.MessageState
  602. sizeCache protoimpl.SizeCache
  603. unknownFields protoimpl.UnknownFields
  604. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  605. CardList []uint32 `protobuf:"varint,2,rep,packed,name=CardList,proto3" json:"CardList,omitempty"`
  606. WinAmount float32 `protobuf:"fixed32,3,opt,name=WinAmount,proto3" json:"WinAmount,omitempty"`
  607. IsMaster bool `protobuf:"varint,4,opt,name=IsMaster,proto3" json:"IsMaster,omitempty"`
  608. MasterMul uint32 `protobuf:"varint,5,opt,name=MasterMul,proto3" json:"MasterMul,omitempty"`
  609. Mul uint32 `protobuf:"varint,6,opt,name=Mul,proto3" json:"Mul,omitempty"`
  610. Status uint32 `protobuf:"varint,7,opt,name=Status,proto3" json:"Status,omitempty"`
  611. Balance float64 `protobuf:"fixed64,8,opt,name=Balance,proto3" json:"Balance,omitempty"`
  612. Credits float64 `protobuf:"fixed64,9,opt,name=Credits,proto3" json:"Credits,omitempty"`
  613. }
  614. func (x *RoomUser) Reset() {
  615. *x = RoomUser{}
  616. if protoimpl.UnsafeEnabled {
  617. mi := &file_game_proto_msgTypes[5]
  618. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  619. ms.StoreMessageInfo(mi)
  620. }
  621. }
  622. func (x *RoomUser) String() string {
  623. return protoimpl.X.MessageStringOf(x)
  624. }
  625. func (*RoomUser) ProtoMessage() {}
  626. func (x *RoomUser) ProtoReflect() protoreflect.Message {
  627. mi := &file_game_proto_msgTypes[5]
  628. if protoimpl.UnsafeEnabled && x != nil {
  629. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  630. if ms.LoadMessageInfo() == nil {
  631. ms.StoreMessageInfo(mi)
  632. }
  633. return ms
  634. }
  635. return mi.MessageOf(x)
  636. }
  637. // Deprecated: Use RoomUser.ProtoReflect.Descriptor instead.
  638. func (*RoomUser) Descriptor() ([]byte, []int) {
  639. return file_game_proto_rawDescGZIP(), []int{5}
  640. }
  641. func (x *RoomUser) GetUserID() uint32 {
  642. if x != nil {
  643. return x.UserID
  644. }
  645. return 0
  646. }
  647. func (x *RoomUser) GetCardList() []uint32 {
  648. if x != nil {
  649. return x.CardList
  650. }
  651. return nil
  652. }
  653. func (x *RoomUser) GetWinAmount() float32 {
  654. if x != nil {
  655. return x.WinAmount
  656. }
  657. return 0
  658. }
  659. func (x *RoomUser) GetIsMaster() bool {
  660. if x != nil {
  661. return x.IsMaster
  662. }
  663. return false
  664. }
  665. func (x *RoomUser) GetMasterMul() uint32 {
  666. if x != nil {
  667. return x.MasterMul
  668. }
  669. return 0
  670. }
  671. func (x *RoomUser) GetMul() uint32 {
  672. if x != nil {
  673. return x.Mul
  674. }
  675. return 0
  676. }
  677. func (x *RoomUser) GetStatus() uint32 {
  678. if x != nil {
  679. return x.Status
  680. }
  681. return 0
  682. }
  683. func (x *RoomUser) GetBalance() float64 {
  684. if x != nil {
  685. return x.Balance
  686. }
  687. return 0
  688. }
  689. func (x *RoomUser) GetCredits() float64 {
  690. if x != nil {
  691. return x.Credits
  692. }
  693. return 0
  694. }
  695. type Game struct {
  696. state protoimpl.MessageState
  697. sizeCache protoimpl.SizeCache
  698. unknownFields protoimpl.UnknownFields
  699. Room *Room `protobuf:"bytes,1,opt,name=Room,proto3" json:"Room,omitempty"` //房间信息
  700. RoomUserList []*RoomUser `protobuf:"bytes,2,rep,name=RoomUserList,proto3" json:"RoomUserList,omitempty"`
  701. }
  702. func (x *Game) Reset() {
  703. *x = Game{}
  704. if protoimpl.UnsafeEnabled {
  705. mi := &file_game_proto_msgTypes[6]
  706. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  707. ms.StoreMessageInfo(mi)
  708. }
  709. }
  710. func (x *Game) String() string {
  711. return protoimpl.X.MessageStringOf(x)
  712. }
  713. func (*Game) ProtoMessage() {}
  714. func (x *Game) ProtoReflect() protoreflect.Message {
  715. mi := &file_game_proto_msgTypes[6]
  716. if protoimpl.UnsafeEnabled && x != nil {
  717. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  718. if ms.LoadMessageInfo() == nil {
  719. ms.StoreMessageInfo(mi)
  720. }
  721. return ms
  722. }
  723. return mi.MessageOf(x)
  724. }
  725. // Deprecated: Use Game.ProtoReflect.Descriptor instead.
  726. func (*Game) Descriptor() ([]byte, []int) {
  727. return file_game_proto_rawDescGZIP(), []int{6}
  728. }
  729. func (x *Game) GetRoom() *Room {
  730. if x != nil {
  731. return x.Room
  732. }
  733. return nil
  734. }
  735. func (x *Game) GetRoomUserList() []*RoomUser {
  736. if x != nil {
  737. return x.RoomUserList
  738. }
  739. return nil
  740. }
  741. type User struct {
  742. state protoimpl.MessageState
  743. sizeCache protoimpl.SizeCache
  744. unknownFields protoimpl.UnknownFields
  745. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  746. Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"`
  747. Img string `protobuf:"bytes,3,opt,name=Img,proto3" json:"Img,omitempty"`
  748. }
  749. func (x *User) Reset() {
  750. *x = User{}
  751. if protoimpl.UnsafeEnabled {
  752. mi := &file_game_proto_msgTypes[7]
  753. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  754. ms.StoreMessageInfo(mi)
  755. }
  756. }
  757. func (x *User) String() string {
  758. return protoimpl.X.MessageStringOf(x)
  759. }
  760. func (*User) ProtoMessage() {}
  761. func (x *User) ProtoReflect() protoreflect.Message {
  762. mi := &file_game_proto_msgTypes[7]
  763. if protoimpl.UnsafeEnabled && x != nil {
  764. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  765. if ms.LoadMessageInfo() == nil {
  766. ms.StoreMessageInfo(mi)
  767. }
  768. return ms
  769. }
  770. return mi.MessageOf(x)
  771. }
  772. // Deprecated: Use User.ProtoReflect.Descriptor instead.
  773. func (*User) Descriptor() ([]byte, []int) {
  774. return file_game_proto_rawDescGZIP(), []int{7}
  775. }
  776. func (x *User) GetUserID() uint32 {
  777. if x != nil {
  778. return x.UserID
  779. }
  780. return 0
  781. }
  782. func (x *User) GetName() string {
  783. if x != nil {
  784. return x.Name
  785. }
  786. return ""
  787. }
  788. func (x *User) GetImg() string {
  789. if x != nil {
  790. return x.Img
  791. }
  792. return ""
  793. }
  794. type Connect struct {
  795. state protoimpl.MessageState
  796. sizeCache protoimpl.SizeCache
  797. unknownFields protoimpl.UnknownFields
  798. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  799. LogID int64 `protobuf:"varint,2,opt,name=LogID,proto3" json:"LogID,omitempty"`
  800. Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
  801. Img string `protobuf:"bytes,4,opt,name=Img,proto3" json:"Img,omitempty"`
  802. Balance float64 `protobuf:"fixed64,5,opt,name=Balance,proto3" json:"Balance,omitempty"`
  803. Game *Game `protobuf:"bytes,6,opt,name=Game,proto3" json:"Game,omitempty"`
  804. RoomList []*Room `protobuf:"bytes,7,rep,name=RoomList,proto3" json:"RoomList,omitempty"`
  805. UserList []*User `protobuf:"bytes,8,rep,name=UserList,proto3" json:"UserList,omitempty"`
  806. RoomDetail *RoomDetail `protobuf:"bytes,9,opt,name=RoomDetail,proto3" json:"RoomDetail,omitempty"` //用户当前房间的详情
  807. Credits float64 `protobuf:"fixed64,10,opt,name=Credits,proto3" json:"Credits,omitempty"`
  808. }
  809. func (x *Connect) Reset() {
  810. *x = Connect{}
  811. if protoimpl.UnsafeEnabled {
  812. mi := &file_game_proto_msgTypes[8]
  813. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  814. ms.StoreMessageInfo(mi)
  815. }
  816. }
  817. func (x *Connect) String() string {
  818. return protoimpl.X.MessageStringOf(x)
  819. }
  820. func (*Connect) ProtoMessage() {}
  821. func (x *Connect) ProtoReflect() protoreflect.Message {
  822. mi := &file_game_proto_msgTypes[8]
  823. if protoimpl.UnsafeEnabled && x != nil {
  824. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  825. if ms.LoadMessageInfo() == nil {
  826. ms.StoreMessageInfo(mi)
  827. }
  828. return ms
  829. }
  830. return mi.MessageOf(x)
  831. }
  832. // Deprecated: Use Connect.ProtoReflect.Descriptor instead.
  833. func (*Connect) Descriptor() ([]byte, []int) {
  834. return file_game_proto_rawDescGZIP(), []int{8}
  835. }
  836. func (x *Connect) GetUserID() uint32 {
  837. if x != nil {
  838. return x.UserID
  839. }
  840. return 0
  841. }
  842. func (x *Connect) GetLogID() int64 {
  843. if x != nil {
  844. return x.LogID
  845. }
  846. return 0
  847. }
  848. func (x *Connect) GetName() string {
  849. if x != nil {
  850. return x.Name
  851. }
  852. return ""
  853. }
  854. func (x *Connect) GetImg() string {
  855. if x != nil {
  856. return x.Img
  857. }
  858. return ""
  859. }
  860. func (x *Connect) GetBalance() float64 {
  861. if x != nil {
  862. return x.Balance
  863. }
  864. return 0
  865. }
  866. func (x *Connect) GetGame() *Game {
  867. if x != nil {
  868. return x.Game
  869. }
  870. return nil
  871. }
  872. func (x *Connect) GetRoomList() []*Room {
  873. if x != nil {
  874. return x.RoomList
  875. }
  876. return nil
  877. }
  878. func (x *Connect) GetUserList() []*User {
  879. if x != nil {
  880. return x.UserList
  881. }
  882. return nil
  883. }
  884. func (x *Connect) GetRoomDetail() *RoomDetail {
  885. if x != nil {
  886. return x.RoomDetail
  887. }
  888. return nil
  889. }
  890. func (x *Connect) GetCredits() float64 {
  891. if x != nil {
  892. return x.Credits
  893. }
  894. return 0
  895. }
  896. type Disconnect struct {
  897. state protoimpl.MessageState
  898. sizeCache protoimpl.SizeCache
  899. unknownFields protoimpl.UnknownFields
  900. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  901. }
  902. func (x *Disconnect) Reset() {
  903. *x = Disconnect{}
  904. if protoimpl.UnsafeEnabled {
  905. mi := &file_game_proto_msgTypes[9]
  906. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  907. ms.StoreMessageInfo(mi)
  908. }
  909. }
  910. func (x *Disconnect) String() string {
  911. return protoimpl.X.MessageStringOf(x)
  912. }
  913. func (*Disconnect) ProtoMessage() {}
  914. func (x *Disconnect) ProtoReflect() protoreflect.Message {
  915. mi := &file_game_proto_msgTypes[9]
  916. if protoimpl.UnsafeEnabled && x != nil {
  917. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  918. if ms.LoadMessageInfo() == nil {
  919. ms.StoreMessageInfo(mi)
  920. }
  921. return ms
  922. }
  923. return mi.MessageOf(x)
  924. }
  925. // Deprecated: Use Disconnect.ProtoReflect.Descriptor instead.
  926. func (*Disconnect) Descriptor() ([]byte, []int) {
  927. return file_game_proto_rawDescGZIP(), []int{9}
  928. }
  929. func (x *Disconnect) GetUserID() uint32 {
  930. if x != nil {
  931. return x.UserID
  932. }
  933. return 0
  934. }
  935. type JoinRoom struct {
  936. state protoimpl.MessageState
  937. sizeCache protoimpl.SizeCache
  938. unknownFields protoimpl.UnknownFields
  939. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  940. ChairID uint32 `protobuf:"varint,2,opt,name=ChairID,proto3" json:"ChairID,omitempty"`
  941. UserID uint32 `protobuf:"varint,3,opt,name=UserID,proto3" json:"UserID,omitempty"`
  942. GameStatus uint32 `protobuf:"varint,4,opt,name=GameStatus,proto3" json:"GameStatus,omitempty"`
  943. User *User `protobuf:"bytes,5,opt,name=User,proto3" json:"User,omitempty"`
  944. RoomDetail *RoomDetail `protobuf:"bytes,6,opt,name=RoomDetail,proto3" json:"RoomDetail,omitempty"`
  945. }
  946. func (x *JoinRoom) Reset() {
  947. *x = JoinRoom{}
  948. if protoimpl.UnsafeEnabled {
  949. mi := &file_game_proto_msgTypes[10]
  950. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  951. ms.StoreMessageInfo(mi)
  952. }
  953. }
  954. func (x *JoinRoom) String() string {
  955. return protoimpl.X.MessageStringOf(x)
  956. }
  957. func (*JoinRoom) ProtoMessage() {}
  958. func (x *JoinRoom) ProtoReflect() protoreflect.Message {
  959. mi := &file_game_proto_msgTypes[10]
  960. if protoimpl.UnsafeEnabled && x != nil {
  961. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  962. if ms.LoadMessageInfo() == nil {
  963. ms.StoreMessageInfo(mi)
  964. }
  965. return ms
  966. }
  967. return mi.MessageOf(x)
  968. }
  969. // Deprecated: Use JoinRoom.ProtoReflect.Descriptor instead.
  970. func (*JoinRoom) Descriptor() ([]byte, []int) {
  971. return file_game_proto_rawDescGZIP(), []int{10}
  972. }
  973. func (x *JoinRoom) GetRoomID() uint32 {
  974. if x != nil {
  975. return x.RoomID
  976. }
  977. return 0
  978. }
  979. func (x *JoinRoom) GetChairID() uint32 {
  980. if x != nil {
  981. return x.ChairID
  982. }
  983. return 0
  984. }
  985. func (x *JoinRoom) GetUserID() uint32 {
  986. if x != nil {
  987. return x.UserID
  988. }
  989. return 0
  990. }
  991. func (x *JoinRoom) GetGameStatus() uint32 {
  992. if x != nil {
  993. return x.GameStatus
  994. }
  995. return 0
  996. }
  997. func (x *JoinRoom) GetUser() *User {
  998. if x != nil {
  999. return x.User
  1000. }
  1001. return nil
  1002. }
  1003. func (x *JoinRoom) GetRoomDetail() *RoomDetail {
  1004. if x != nil {
  1005. return x.RoomDetail
  1006. }
  1007. return nil
  1008. }
  1009. type LeaveRoom struct {
  1010. state protoimpl.MessageState
  1011. sizeCache protoimpl.SizeCache
  1012. unknownFields protoimpl.UnknownFields
  1013. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1014. ChairID uint32 `protobuf:"varint,2,opt,name=ChairID,proto3" json:"ChairID,omitempty"`
  1015. UserID uint32 `protobuf:"varint,3,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1016. User *User `protobuf:"bytes,5,opt,name=User,proto3" json:"User,omitempty"`
  1017. }
  1018. func (x *LeaveRoom) Reset() {
  1019. *x = LeaveRoom{}
  1020. if protoimpl.UnsafeEnabled {
  1021. mi := &file_game_proto_msgTypes[11]
  1022. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1023. ms.StoreMessageInfo(mi)
  1024. }
  1025. }
  1026. func (x *LeaveRoom) String() string {
  1027. return protoimpl.X.MessageStringOf(x)
  1028. }
  1029. func (*LeaveRoom) ProtoMessage() {}
  1030. func (x *LeaveRoom) ProtoReflect() protoreflect.Message {
  1031. mi := &file_game_proto_msgTypes[11]
  1032. if protoimpl.UnsafeEnabled && x != nil {
  1033. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1034. if ms.LoadMessageInfo() == nil {
  1035. ms.StoreMessageInfo(mi)
  1036. }
  1037. return ms
  1038. }
  1039. return mi.MessageOf(x)
  1040. }
  1041. // Deprecated: Use LeaveRoom.ProtoReflect.Descriptor instead.
  1042. func (*LeaveRoom) Descriptor() ([]byte, []int) {
  1043. return file_game_proto_rawDescGZIP(), []int{11}
  1044. }
  1045. func (x *LeaveRoom) GetRoomID() uint32 {
  1046. if x != nil {
  1047. return x.RoomID
  1048. }
  1049. return 0
  1050. }
  1051. func (x *LeaveRoom) GetChairID() uint32 {
  1052. if x != nil {
  1053. return x.ChairID
  1054. }
  1055. return 0
  1056. }
  1057. func (x *LeaveRoom) GetUserID() uint32 {
  1058. if x != nil {
  1059. return x.UserID
  1060. }
  1061. return 0
  1062. }
  1063. func (x *LeaveRoom) GetUser() *User {
  1064. if x != nil {
  1065. return x.User
  1066. }
  1067. return nil
  1068. }
  1069. type CreateRoom struct {
  1070. state protoimpl.MessageState
  1071. sizeCache protoimpl.SizeCache
  1072. unknownFields protoimpl.UnknownFields
  1073. ID uint32 `protobuf:"varint,1,opt,name=ID,proto3" json:"ID,omitempty"`
  1074. CreatorID uint32 `protobuf:"varint,11,opt,name=CreatorID,proto3" json:"CreatorID,omitempty"`
  1075. Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"`
  1076. NeedPwd bool `protobuf:"varint,10,opt,name=needPwd,proto3" json:"needPwd,omitempty"`
  1077. RoomType RoomType `protobuf:"varint,3,opt,name=RoomType,proto3,enum=gameproto.RoomType" json:"RoomType,omitempty"`
  1078. BaseAmount float64 `protobuf:"fixed64,4,opt,name=BaseAmount,proto3" json:"BaseAmount,omitempty"`
  1079. ChairUserID1 uint32 `protobuf:"varint,5,opt,name=ChairUserID1,proto3" json:"ChairUserID1,omitempty"`
  1080. ChairUserID2 uint32 `protobuf:"varint,6,opt,name=ChairUserID2,proto3" json:"ChairUserID2,omitempty"`
  1081. ChairUserID3 uint32 `protobuf:"varint,7,opt,name=ChairUserID3,proto3" json:"ChairUserID3,omitempty"`
  1082. ChairUserID4 uint32 `protobuf:"varint,8,opt,name=ChairUserID4,proto3" json:"ChairUserID4,omitempty"`
  1083. ChairUserID5 uint32 `protobuf:"varint,9,opt,name=ChairUserID5,proto3" json:"ChairUserID5,omitempty"`
  1084. }
  1085. func (x *CreateRoom) Reset() {
  1086. *x = CreateRoom{}
  1087. if protoimpl.UnsafeEnabled {
  1088. mi := &file_game_proto_msgTypes[12]
  1089. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1090. ms.StoreMessageInfo(mi)
  1091. }
  1092. }
  1093. func (x *CreateRoom) String() string {
  1094. return protoimpl.X.MessageStringOf(x)
  1095. }
  1096. func (*CreateRoom) ProtoMessage() {}
  1097. func (x *CreateRoom) ProtoReflect() protoreflect.Message {
  1098. mi := &file_game_proto_msgTypes[12]
  1099. if protoimpl.UnsafeEnabled && x != nil {
  1100. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1101. if ms.LoadMessageInfo() == nil {
  1102. ms.StoreMessageInfo(mi)
  1103. }
  1104. return ms
  1105. }
  1106. return mi.MessageOf(x)
  1107. }
  1108. // Deprecated: Use CreateRoom.ProtoReflect.Descriptor instead.
  1109. func (*CreateRoom) Descriptor() ([]byte, []int) {
  1110. return file_game_proto_rawDescGZIP(), []int{12}
  1111. }
  1112. func (x *CreateRoom) GetID() uint32 {
  1113. if x != nil {
  1114. return x.ID
  1115. }
  1116. return 0
  1117. }
  1118. func (x *CreateRoom) GetCreatorID() uint32 {
  1119. if x != nil {
  1120. return x.CreatorID
  1121. }
  1122. return 0
  1123. }
  1124. func (x *CreateRoom) GetName() string {
  1125. if x != nil {
  1126. return x.Name
  1127. }
  1128. return ""
  1129. }
  1130. func (x *CreateRoom) GetNeedPwd() bool {
  1131. if x != nil {
  1132. return x.NeedPwd
  1133. }
  1134. return false
  1135. }
  1136. func (x *CreateRoom) GetRoomType() RoomType {
  1137. if x != nil {
  1138. return x.RoomType
  1139. }
  1140. return RoomType_RoomTypeFree
  1141. }
  1142. func (x *CreateRoom) GetBaseAmount() float64 {
  1143. if x != nil {
  1144. return x.BaseAmount
  1145. }
  1146. return 0
  1147. }
  1148. func (x *CreateRoom) GetChairUserID1() uint32 {
  1149. if x != nil {
  1150. return x.ChairUserID1
  1151. }
  1152. return 0
  1153. }
  1154. func (x *CreateRoom) GetChairUserID2() uint32 {
  1155. if x != nil {
  1156. return x.ChairUserID2
  1157. }
  1158. return 0
  1159. }
  1160. func (x *CreateRoom) GetChairUserID3() uint32 {
  1161. if x != nil {
  1162. return x.ChairUserID3
  1163. }
  1164. return 0
  1165. }
  1166. func (x *CreateRoom) GetChairUserID4() uint32 {
  1167. if x != nil {
  1168. return x.ChairUserID4
  1169. }
  1170. return 0
  1171. }
  1172. func (x *CreateRoom) GetChairUserID5() uint32 {
  1173. if x != nil {
  1174. return x.ChairUserID5
  1175. }
  1176. return 0
  1177. }
  1178. type Ready struct {
  1179. state protoimpl.MessageState
  1180. sizeCache protoimpl.SizeCache
  1181. unknownFields protoimpl.UnknownFields
  1182. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1183. UserID uint32 `protobuf:"varint,3,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1184. }
  1185. func (x *Ready) Reset() {
  1186. *x = Ready{}
  1187. if protoimpl.UnsafeEnabled {
  1188. mi := &file_game_proto_msgTypes[13]
  1189. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1190. ms.StoreMessageInfo(mi)
  1191. }
  1192. }
  1193. func (x *Ready) String() string {
  1194. return protoimpl.X.MessageStringOf(x)
  1195. }
  1196. func (*Ready) ProtoMessage() {}
  1197. func (x *Ready) ProtoReflect() protoreflect.Message {
  1198. mi := &file_game_proto_msgTypes[13]
  1199. if protoimpl.UnsafeEnabled && x != nil {
  1200. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1201. if ms.LoadMessageInfo() == nil {
  1202. ms.StoreMessageInfo(mi)
  1203. }
  1204. return ms
  1205. }
  1206. return mi.MessageOf(x)
  1207. }
  1208. // Deprecated: Use Ready.ProtoReflect.Descriptor instead.
  1209. func (*Ready) Descriptor() ([]byte, []int) {
  1210. return file_game_proto_rawDescGZIP(), []int{13}
  1211. }
  1212. func (x *Ready) GetRoomID() uint32 {
  1213. if x != nil {
  1214. return x.RoomID
  1215. }
  1216. return 0
  1217. }
  1218. func (x *Ready) GetUserID() uint32 {
  1219. if x != nil {
  1220. return x.UserID
  1221. }
  1222. return 0
  1223. }
  1224. type UnReady struct {
  1225. state protoimpl.MessageState
  1226. sizeCache protoimpl.SizeCache
  1227. unknownFields protoimpl.UnknownFields
  1228. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1229. UserID uint32 `protobuf:"varint,3,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1230. }
  1231. func (x *UnReady) Reset() {
  1232. *x = UnReady{}
  1233. if protoimpl.UnsafeEnabled {
  1234. mi := &file_game_proto_msgTypes[14]
  1235. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1236. ms.StoreMessageInfo(mi)
  1237. }
  1238. }
  1239. func (x *UnReady) String() string {
  1240. return protoimpl.X.MessageStringOf(x)
  1241. }
  1242. func (*UnReady) ProtoMessage() {}
  1243. func (x *UnReady) ProtoReflect() protoreflect.Message {
  1244. mi := &file_game_proto_msgTypes[14]
  1245. if protoimpl.UnsafeEnabled && x != nil {
  1246. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1247. if ms.LoadMessageInfo() == nil {
  1248. ms.StoreMessageInfo(mi)
  1249. }
  1250. return ms
  1251. }
  1252. return mi.MessageOf(x)
  1253. }
  1254. // Deprecated: Use UnReady.ProtoReflect.Descriptor instead.
  1255. func (*UnReady) Descriptor() ([]byte, []int) {
  1256. return file_game_proto_rawDescGZIP(), []int{14}
  1257. }
  1258. func (x *UnReady) GetRoomID() uint32 {
  1259. if x != nil {
  1260. return x.RoomID
  1261. }
  1262. return 0
  1263. }
  1264. func (x *UnReady) GetUserID() uint32 {
  1265. if x != nil {
  1266. return x.UserID
  1267. }
  1268. return 0
  1269. }
  1270. //开始等待其他人准备
  1271. type WaitReady struct {
  1272. state protoimpl.MessageState
  1273. sizeCache protoimpl.SizeCache
  1274. unknownFields protoimpl.UnknownFields
  1275. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1276. Issue string `protobuf:"bytes,2,opt,name=Issue,proto3" json:"Issue,omitempty"`
  1277. }
  1278. func (x *WaitReady) Reset() {
  1279. *x = WaitReady{}
  1280. if protoimpl.UnsafeEnabled {
  1281. mi := &file_game_proto_msgTypes[15]
  1282. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1283. ms.StoreMessageInfo(mi)
  1284. }
  1285. }
  1286. func (x *WaitReady) String() string {
  1287. return protoimpl.X.MessageStringOf(x)
  1288. }
  1289. func (*WaitReady) ProtoMessage() {}
  1290. func (x *WaitReady) ProtoReflect() protoreflect.Message {
  1291. mi := &file_game_proto_msgTypes[15]
  1292. if protoimpl.UnsafeEnabled && x != nil {
  1293. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1294. if ms.LoadMessageInfo() == nil {
  1295. ms.StoreMessageInfo(mi)
  1296. }
  1297. return ms
  1298. }
  1299. return mi.MessageOf(x)
  1300. }
  1301. // Deprecated: Use WaitReady.ProtoReflect.Descriptor instead.
  1302. func (*WaitReady) Descriptor() ([]byte, []int) {
  1303. return file_game_proto_rawDescGZIP(), []int{15}
  1304. }
  1305. func (x *WaitReady) GetRoomID() uint32 {
  1306. if x != nil {
  1307. return x.RoomID
  1308. }
  1309. return 0
  1310. }
  1311. func (x *WaitReady) GetIssue() string {
  1312. if x != nil {
  1313. return x.Issue
  1314. }
  1315. return ""
  1316. }
  1317. //准备人数够,开始游戏
  1318. type Start struct {
  1319. state protoimpl.MessageState
  1320. sizeCache protoimpl.SizeCache
  1321. unknownFields protoimpl.UnknownFields
  1322. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1323. ChooseMasterMulList []uint32 `protobuf:"varint,2,rep,packed,name=ChooseMasterMulList,proto3" json:"ChooseMasterMulList,omitempty"` //抢庄倍数列表
  1324. Issue string `protobuf:"bytes,3,opt,name=issue,proto3" json:"issue,omitempty"`
  1325. CardList []uint32 `protobuf:"varint,4,rep,packed,name=CardList,proto3" json:"CardList,omitempty"` //牌型列表
  1326. }
  1327. func (x *Start) Reset() {
  1328. *x = Start{}
  1329. if protoimpl.UnsafeEnabled {
  1330. mi := &file_game_proto_msgTypes[16]
  1331. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1332. ms.StoreMessageInfo(mi)
  1333. }
  1334. }
  1335. func (x *Start) String() string {
  1336. return protoimpl.X.MessageStringOf(x)
  1337. }
  1338. func (*Start) ProtoMessage() {}
  1339. func (x *Start) ProtoReflect() protoreflect.Message {
  1340. mi := &file_game_proto_msgTypes[16]
  1341. if protoimpl.UnsafeEnabled && x != nil {
  1342. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1343. if ms.LoadMessageInfo() == nil {
  1344. ms.StoreMessageInfo(mi)
  1345. }
  1346. return ms
  1347. }
  1348. return mi.MessageOf(x)
  1349. }
  1350. // Deprecated: Use Start.ProtoReflect.Descriptor instead.
  1351. func (*Start) Descriptor() ([]byte, []int) {
  1352. return file_game_proto_rawDescGZIP(), []int{16}
  1353. }
  1354. func (x *Start) GetRoomID() uint32 {
  1355. if x != nil {
  1356. return x.RoomID
  1357. }
  1358. return 0
  1359. }
  1360. func (x *Start) GetChooseMasterMulList() []uint32 {
  1361. if x != nil {
  1362. return x.ChooseMasterMulList
  1363. }
  1364. return nil
  1365. }
  1366. func (x *Start) GetIssue() string {
  1367. if x != nil {
  1368. return x.Issue
  1369. }
  1370. return ""
  1371. }
  1372. func (x *Start) GetCardList() []uint32 {
  1373. if x != nil {
  1374. return x.CardList
  1375. }
  1376. return nil
  1377. }
  1378. //选庄
  1379. type ChooseMaster struct {
  1380. state protoimpl.MessageState
  1381. sizeCache protoimpl.SizeCache
  1382. unknownFields protoimpl.UnknownFields
  1383. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1384. Mul uint32 `protobuf:"varint,2,opt,name=Mul,proto3" json:"Mul,omitempty"` //0,1,2,3 - 0表示不抢
  1385. RoomID uint32 `protobuf:"varint,3,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1386. }
  1387. func (x *ChooseMaster) Reset() {
  1388. *x = ChooseMaster{}
  1389. if protoimpl.UnsafeEnabled {
  1390. mi := &file_game_proto_msgTypes[17]
  1391. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1392. ms.StoreMessageInfo(mi)
  1393. }
  1394. }
  1395. func (x *ChooseMaster) String() string {
  1396. return protoimpl.X.MessageStringOf(x)
  1397. }
  1398. func (*ChooseMaster) ProtoMessage() {}
  1399. func (x *ChooseMaster) ProtoReflect() protoreflect.Message {
  1400. mi := &file_game_proto_msgTypes[17]
  1401. if protoimpl.UnsafeEnabled && x != nil {
  1402. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1403. if ms.LoadMessageInfo() == nil {
  1404. ms.StoreMessageInfo(mi)
  1405. }
  1406. return ms
  1407. }
  1408. return mi.MessageOf(x)
  1409. }
  1410. // Deprecated: Use ChooseMaster.ProtoReflect.Descriptor instead.
  1411. func (*ChooseMaster) Descriptor() ([]byte, []int) {
  1412. return file_game_proto_rawDescGZIP(), []int{17}
  1413. }
  1414. func (x *ChooseMaster) GetUserID() uint32 {
  1415. if x != nil {
  1416. return x.UserID
  1417. }
  1418. return 0
  1419. }
  1420. func (x *ChooseMaster) GetMul() uint32 {
  1421. if x != nil {
  1422. return x.Mul
  1423. }
  1424. return 0
  1425. }
  1426. func (x *ChooseMaster) GetRoomID() uint32 {
  1427. if x != nil {
  1428. return x.RoomID
  1429. }
  1430. return 0
  1431. }
  1432. //选倍数
  1433. type ChooseMul struct {
  1434. state protoimpl.MessageState
  1435. sizeCache protoimpl.SizeCache
  1436. unknownFields protoimpl.UnknownFields
  1437. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1438. Mul uint32 `protobuf:"varint,2,opt,name=Mul,proto3" json:"Mul,omitempty"` //1,2,3 - 倍数
  1439. RoomID uint32 `protobuf:"varint,3,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1440. CardList []uint32 `protobuf:"varint,4,rep,packed,name=CardList,proto3" json:"CardList,omitempty"` //牌型列表
  1441. }
  1442. func (x *ChooseMul) Reset() {
  1443. *x = ChooseMul{}
  1444. if protoimpl.UnsafeEnabled {
  1445. mi := &file_game_proto_msgTypes[18]
  1446. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1447. ms.StoreMessageInfo(mi)
  1448. }
  1449. }
  1450. func (x *ChooseMul) String() string {
  1451. return protoimpl.X.MessageStringOf(x)
  1452. }
  1453. func (*ChooseMul) ProtoMessage() {}
  1454. func (x *ChooseMul) ProtoReflect() protoreflect.Message {
  1455. mi := &file_game_proto_msgTypes[18]
  1456. if protoimpl.UnsafeEnabled && x != nil {
  1457. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1458. if ms.LoadMessageInfo() == nil {
  1459. ms.StoreMessageInfo(mi)
  1460. }
  1461. return ms
  1462. }
  1463. return mi.MessageOf(x)
  1464. }
  1465. // Deprecated: Use ChooseMul.ProtoReflect.Descriptor instead.
  1466. func (*ChooseMul) Descriptor() ([]byte, []int) {
  1467. return file_game_proto_rawDescGZIP(), []int{18}
  1468. }
  1469. func (x *ChooseMul) GetUserID() uint32 {
  1470. if x != nil {
  1471. return x.UserID
  1472. }
  1473. return 0
  1474. }
  1475. func (x *ChooseMul) GetMul() uint32 {
  1476. if x != nil {
  1477. return x.Mul
  1478. }
  1479. return 0
  1480. }
  1481. func (x *ChooseMul) GetRoomID() uint32 {
  1482. if x != nil {
  1483. return x.RoomID
  1484. }
  1485. return 0
  1486. }
  1487. func (x *ChooseMul) GetCardList() []uint32 {
  1488. if x != nil {
  1489. return x.CardList
  1490. }
  1491. return nil
  1492. }
  1493. //选庄完成
  1494. type ChooseMasterFinish struct {
  1495. state protoimpl.MessageState
  1496. sizeCache protoimpl.SizeCache
  1497. unknownFields protoimpl.UnknownFields
  1498. MasterUserID uint32 `protobuf:"varint,1,opt,name=MasterUserID,proto3" json:"MasterUserID,omitempty"` //庄家的ID
  1499. MulList []uint32 `protobuf:"varint,2,rep,packed,name=MulList,proto3" json:"MulList,omitempty"` //倍数列表
  1500. RoomID uint32 `protobuf:"varint,3,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1501. }
  1502. func (x *ChooseMasterFinish) Reset() {
  1503. *x = ChooseMasterFinish{}
  1504. if protoimpl.UnsafeEnabled {
  1505. mi := &file_game_proto_msgTypes[19]
  1506. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1507. ms.StoreMessageInfo(mi)
  1508. }
  1509. }
  1510. func (x *ChooseMasterFinish) String() string {
  1511. return protoimpl.X.MessageStringOf(x)
  1512. }
  1513. func (*ChooseMasterFinish) ProtoMessage() {}
  1514. func (x *ChooseMasterFinish) ProtoReflect() protoreflect.Message {
  1515. mi := &file_game_proto_msgTypes[19]
  1516. if protoimpl.UnsafeEnabled && x != nil {
  1517. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1518. if ms.LoadMessageInfo() == nil {
  1519. ms.StoreMessageInfo(mi)
  1520. }
  1521. return ms
  1522. }
  1523. return mi.MessageOf(x)
  1524. }
  1525. // Deprecated: Use ChooseMasterFinish.ProtoReflect.Descriptor instead.
  1526. func (*ChooseMasterFinish) Descriptor() ([]byte, []int) {
  1527. return file_game_proto_rawDescGZIP(), []int{19}
  1528. }
  1529. func (x *ChooseMasterFinish) GetMasterUserID() uint32 {
  1530. if x != nil {
  1531. return x.MasterUserID
  1532. }
  1533. return 0
  1534. }
  1535. func (x *ChooseMasterFinish) GetMulList() []uint32 {
  1536. if x != nil {
  1537. return x.MulList
  1538. }
  1539. return nil
  1540. }
  1541. func (x *ChooseMasterFinish) GetRoomID() uint32 {
  1542. if x != nil {
  1543. return x.RoomID
  1544. }
  1545. return 0
  1546. }
  1547. //选倍数完成
  1548. type ChooseMulFinish struct {
  1549. state protoimpl.MessageState
  1550. sizeCache protoimpl.SizeCache
  1551. unknownFields protoimpl.UnknownFields
  1552. RoomID uint32 `protobuf:"varint,3,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1553. }
  1554. func (x *ChooseMulFinish) Reset() {
  1555. *x = ChooseMulFinish{}
  1556. if protoimpl.UnsafeEnabled {
  1557. mi := &file_game_proto_msgTypes[20]
  1558. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1559. ms.StoreMessageInfo(mi)
  1560. }
  1561. }
  1562. func (x *ChooseMulFinish) String() string {
  1563. return protoimpl.X.MessageStringOf(x)
  1564. }
  1565. func (*ChooseMulFinish) ProtoMessage() {}
  1566. func (x *ChooseMulFinish) ProtoReflect() protoreflect.Message {
  1567. mi := &file_game_proto_msgTypes[20]
  1568. if protoimpl.UnsafeEnabled && x != nil {
  1569. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1570. if ms.LoadMessageInfo() == nil {
  1571. ms.StoreMessageInfo(mi)
  1572. }
  1573. return ms
  1574. }
  1575. return mi.MessageOf(x)
  1576. }
  1577. // Deprecated: Use ChooseMulFinish.ProtoReflect.Descriptor instead.
  1578. func (*ChooseMulFinish) Descriptor() ([]byte, []int) {
  1579. return file_game_proto_rawDescGZIP(), []int{20}
  1580. }
  1581. func (x *ChooseMulFinish) GetRoomID() uint32 {
  1582. if x != nil {
  1583. return x.RoomID
  1584. }
  1585. return 0
  1586. }
  1587. type PayoutInfo struct {
  1588. state protoimpl.MessageState
  1589. sizeCache protoimpl.SizeCache
  1590. unknownFields protoimpl.UnknownFields
  1591. UserID uint32 `protobuf:"varint,1,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1592. Balance float64 `protobuf:"fixed64,2,opt,name=Balance,proto3" json:"Balance,omitempty"`
  1593. WinAmount string `protobuf:"bytes,3,opt,name=winAmount,proto3" json:"winAmount,omitempty"`
  1594. IsMaster bool `protobuf:"varint,4,opt,name=isMaster,proto3" json:"isMaster,omitempty"`
  1595. Credits float64 `protobuf:"fixed64,5,opt,name=Credits,proto3" json:"Credits,omitempty"`
  1596. }
  1597. func (x *PayoutInfo) Reset() {
  1598. *x = PayoutInfo{}
  1599. if protoimpl.UnsafeEnabled {
  1600. mi := &file_game_proto_msgTypes[21]
  1601. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1602. ms.StoreMessageInfo(mi)
  1603. }
  1604. }
  1605. func (x *PayoutInfo) String() string {
  1606. return protoimpl.X.MessageStringOf(x)
  1607. }
  1608. func (*PayoutInfo) ProtoMessage() {}
  1609. func (x *PayoutInfo) ProtoReflect() protoreflect.Message {
  1610. mi := &file_game_proto_msgTypes[21]
  1611. if protoimpl.UnsafeEnabled && x != nil {
  1612. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1613. if ms.LoadMessageInfo() == nil {
  1614. ms.StoreMessageInfo(mi)
  1615. }
  1616. return ms
  1617. }
  1618. return mi.MessageOf(x)
  1619. }
  1620. // Deprecated: Use PayoutInfo.ProtoReflect.Descriptor instead.
  1621. func (*PayoutInfo) Descriptor() ([]byte, []int) {
  1622. return file_game_proto_rawDescGZIP(), []int{21}
  1623. }
  1624. func (x *PayoutInfo) GetUserID() uint32 {
  1625. if x != nil {
  1626. return x.UserID
  1627. }
  1628. return 0
  1629. }
  1630. func (x *PayoutInfo) GetBalance() float64 {
  1631. if x != nil {
  1632. return x.Balance
  1633. }
  1634. return 0
  1635. }
  1636. func (x *PayoutInfo) GetWinAmount() string {
  1637. if x != nil {
  1638. return x.WinAmount
  1639. }
  1640. return ""
  1641. }
  1642. func (x *PayoutInfo) GetIsMaster() bool {
  1643. if x != nil {
  1644. return x.IsMaster
  1645. }
  1646. return false
  1647. }
  1648. func (x *PayoutInfo) GetCredits() float64 {
  1649. if x != nil {
  1650. return x.Credits
  1651. }
  1652. return 0
  1653. }
  1654. //选倍数完成
  1655. type OpenFinish struct {
  1656. state protoimpl.MessageState
  1657. sizeCache protoimpl.SizeCache
  1658. unknownFields protoimpl.UnknownFields
  1659. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1660. PayoutInfoList []*PayoutInfo `protobuf:"bytes,2,rep,name=PayoutInfoList,proto3" json:"PayoutInfoList,omitempty"`
  1661. }
  1662. func (x *OpenFinish) Reset() {
  1663. *x = OpenFinish{}
  1664. if protoimpl.UnsafeEnabled {
  1665. mi := &file_game_proto_msgTypes[22]
  1666. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1667. ms.StoreMessageInfo(mi)
  1668. }
  1669. }
  1670. func (x *OpenFinish) String() string {
  1671. return protoimpl.X.MessageStringOf(x)
  1672. }
  1673. func (*OpenFinish) ProtoMessage() {}
  1674. func (x *OpenFinish) ProtoReflect() protoreflect.Message {
  1675. mi := &file_game_proto_msgTypes[22]
  1676. if protoimpl.UnsafeEnabled && x != nil {
  1677. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1678. if ms.LoadMessageInfo() == nil {
  1679. ms.StoreMessageInfo(mi)
  1680. }
  1681. return ms
  1682. }
  1683. return mi.MessageOf(x)
  1684. }
  1685. // Deprecated: Use OpenFinish.ProtoReflect.Descriptor instead.
  1686. func (*OpenFinish) Descriptor() ([]byte, []int) {
  1687. return file_game_proto_rawDescGZIP(), []int{22}
  1688. }
  1689. func (x *OpenFinish) GetRoomID() uint32 {
  1690. if x != nil {
  1691. return x.RoomID
  1692. }
  1693. return 0
  1694. }
  1695. func (x *OpenFinish) GetPayoutInfoList() []*PayoutInfo {
  1696. if x != nil {
  1697. return x.PayoutInfoList
  1698. }
  1699. return nil
  1700. }
  1701. //开牌
  1702. type Open struct {
  1703. state protoimpl.MessageState
  1704. sizeCache protoimpl.SizeCache
  1705. unknownFields protoimpl.UnknownFields
  1706. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1707. UserID uint32 `protobuf:"varint,2,opt,name=UserID,proto3" json:"UserID,omitempty"`
  1708. CardList []uint32 `protobuf:"varint,3,rep,packed,name=CardList,proto3" json:"CardList,omitempty"` //牌型列表
  1709. }
  1710. func (x *Open) Reset() {
  1711. *x = Open{}
  1712. if protoimpl.UnsafeEnabled {
  1713. mi := &file_game_proto_msgTypes[23]
  1714. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1715. ms.StoreMessageInfo(mi)
  1716. }
  1717. }
  1718. func (x *Open) String() string {
  1719. return protoimpl.X.MessageStringOf(x)
  1720. }
  1721. func (*Open) ProtoMessage() {}
  1722. func (x *Open) ProtoReflect() protoreflect.Message {
  1723. mi := &file_game_proto_msgTypes[23]
  1724. if protoimpl.UnsafeEnabled && x != nil {
  1725. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1726. if ms.LoadMessageInfo() == nil {
  1727. ms.StoreMessageInfo(mi)
  1728. }
  1729. return ms
  1730. }
  1731. return mi.MessageOf(x)
  1732. }
  1733. // Deprecated: Use Open.ProtoReflect.Descriptor instead.
  1734. func (*Open) Descriptor() ([]byte, []int) {
  1735. return file_game_proto_rawDescGZIP(), []int{23}
  1736. }
  1737. func (x *Open) GetRoomID() uint32 {
  1738. if x != nil {
  1739. return x.RoomID
  1740. }
  1741. return 0
  1742. }
  1743. func (x *Open) GetUserID() uint32 {
  1744. if x != nil {
  1745. return x.UserID
  1746. }
  1747. return 0
  1748. }
  1749. func (x *Open) GetCardList() []uint32 {
  1750. if x != nil {
  1751. return x.CardList
  1752. }
  1753. return nil
  1754. }
  1755. //游戏初始化
  1756. type GameInit struct {
  1757. state protoimpl.MessageState
  1758. sizeCache protoimpl.SizeCache
  1759. unknownFields protoimpl.UnknownFields
  1760. RoomID uint32 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1761. }
  1762. func (x *GameInit) Reset() {
  1763. *x = GameInit{}
  1764. if protoimpl.UnsafeEnabled {
  1765. mi := &file_game_proto_msgTypes[24]
  1766. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1767. ms.StoreMessageInfo(mi)
  1768. }
  1769. }
  1770. func (x *GameInit) String() string {
  1771. return protoimpl.X.MessageStringOf(x)
  1772. }
  1773. func (*GameInit) ProtoMessage() {}
  1774. func (x *GameInit) ProtoReflect() protoreflect.Message {
  1775. mi := &file_game_proto_msgTypes[24]
  1776. if protoimpl.UnsafeEnabled && x != nil {
  1777. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1778. if ms.LoadMessageInfo() == nil {
  1779. ms.StoreMessageInfo(mi)
  1780. }
  1781. return ms
  1782. }
  1783. return mi.MessageOf(x)
  1784. }
  1785. // Deprecated: Use GameInit.ProtoReflect.Descriptor instead.
  1786. func (*GameInit) Descriptor() ([]byte, []int) {
  1787. return file_game_proto_rawDescGZIP(), []int{24}
  1788. }
  1789. func (x *GameInit) GetRoomID() uint32 {
  1790. if x != nil {
  1791. return x.RoomID
  1792. }
  1793. return 0
  1794. }
  1795. type GameRecordItem struct {
  1796. state protoimpl.MessageState
  1797. sizeCache protoimpl.SizeCache
  1798. unknownFields protoimpl.UnknownFields
  1799. CreatedAt int64 `protobuf:"varint,1,opt,name=CreatedAt,proto3" json:"CreatedAt,omitempty"`
  1800. RoomID int64 `protobuf:"varint,2,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1801. RoomType int32 `protobuf:"varint,3,opt,name=RoomType,proto3" json:"RoomType,omitempty"`
  1802. Issue string `protobuf:"bytes,4,opt,name=Issue,proto3" json:"Issue,omitempty"`
  1803. OpenNumber string `protobuf:"bytes,5,opt,name=OpenNumber,proto3" json:"OpenNumber,omitempty"`
  1804. BaseAmount string `protobuf:"bytes,6,opt,name=BaseAmount,proto3" json:"BaseAmount,omitempty"`
  1805. IsDraw int32 `protobuf:"varint,7,opt,name=IsDraw,proto3" json:"IsDraw,omitempty"`
  1806. DrawTime int64 `protobuf:"varint,8,opt,name=DrawTime,proto3" json:"DrawTime,omitempty"`
  1807. IsMaster int32 `protobuf:"varint,9,opt,name=IsMaster,proto3" json:"IsMaster,omitempty"`
  1808. MasterMul int32 `protobuf:"varint,10,opt,name=MasterMul,proto3" json:"MasterMul,omitempty"`
  1809. Mul int32 `protobuf:"varint,11,opt,name=Mul,proto3" json:"Mul,omitempty"`
  1810. IsWin int32 `protobuf:"varint,12,opt,name=IsWin,proto3" json:"IsWin,omitempty"`
  1811. WinAmount string `protobuf:"bytes,13,opt,name=WinAmount,proto3" json:"WinAmount,omitempty"`
  1812. }
  1813. func (x *GameRecordItem) Reset() {
  1814. *x = GameRecordItem{}
  1815. if protoimpl.UnsafeEnabled {
  1816. mi := &file_game_proto_msgTypes[25]
  1817. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1818. ms.StoreMessageInfo(mi)
  1819. }
  1820. }
  1821. func (x *GameRecordItem) String() string {
  1822. return protoimpl.X.MessageStringOf(x)
  1823. }
  1824. func (*GameRecordItem) ProtoMessage() {}
  1825. func (x *GameRecordItem) ProtoReflect() protoreflect.Message {
  1826. mi := &file_game_proto_msgTypes[25]
  1827. if protoimpl.UnsafeEnabled && x != nil {
  1828. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1829. if ms.LoadMessageInfo() == nil {
  1830. ms.StoreMessageInfo(mi)
  1831. }
  1832. return ms
  1833. }
  1834. return mi.MessageOf(x)
  1835. }
  1836. // Deprecated: Use GameRecordItem.ProtoReflect.Descriptor instead.
  1837. func (*GameRecordItem) Descriptor() ([]byte, []int) {
  1838. return file_game_proto_rawDescGZIP(), []int{25}
  1839. }
  1840. func (x *GameRecordItem) GetCreatedAt() int64 {
  1841. if x != nil {
  1842. return x.CreatedAt
  1843. }
  1844. return 0
  1845. }
  1846. func (x *GameRecordItem) GetRoomID() int64 {
  1847. if x != nil {
  1848. return x.RoomID
  1849. }
  1850. return 0
  1851. }
  1852. func (x *GameRecordItem) GetRoomType() int32 {
  1853. if x != nil {
  1854. return x.RoomType
  1855. }
  1856. return 0
  1857. }
  1858. func (x *GameRecordItem) GetIssue() string {
  1859. if x != nil {
  1860. return x.Issue
  1861. }
  1862. return ""
  1863. }
  1864. func (x *GameRecordItem) GetOpenNumber() string {
  1865. if x != nil {
  1866. return x.OpenNumber
  1867. }
  1868. return ""
  1869. }
  1870. func (x *GameRecordItem) GetBaseAmount() string {
  1871. if x != nil {
  1872. return x.BaseAmount
  1873. }
  1874. return ""
  1875. }
  1876. func (x *GameRecordItem) GetIsDraw() int32 {
  1877. if x != nil {
  1878. return x.IsDraw
  1879. }
  1880. return 0
  1881. }
  1882. func (x *GameRecordItem) GetDrawTime() int64 {
  1883. if x != nil {
  1884. return x.DrawTime
  1885. }
  1886. return 0
  1887. }
  1888. func (x *GameRecordItem) GetIsMaster() int32 {
  1889. if x != nil {
  1890. return x.IsMaster
  1891. }
  1892. return 0
  1893. }
  1894. func (x *GameRecordItem) GetMasterMul() int32 {
  1895. if x != nil {
  1896. return x.MasterMul
  1897. }
  1898. return 0
  1899. }
  1900. func (x *GameRecordItem) GetMul() int32 {
  1901. if x != nil {
  1902. return x.Mul
  1903. }
  1904. return 0
  1905. }
  1906. func (x *GameRecordItem) GetIsWin() int32 {
  1907. if x != nil {
  1908. return x.IsWin
  1909. }
  1910. return 0
  1911. }
  1912. func (x *GameRecordItem) GetWinAmount() string {
  1913. if x != nil {
  1914. return x.WinAmount
  1915. }
  1916. return ""
  1917. }
  1918. type GameRecordResp struct {
  1919. state protoimpl.MessageState
  1920. sizeCache protoimpl.SizeCache
  1921. unknownFields protoimpl.UnknownFields
  1922. Total int32 `protobuf:"varint,1,opt,name=Total,proto3" json:"Total,omitempty"`
  1923. RecordList []*GameRecordItem `protobuf:"bytes,2,rep,name=RecordList,proto3" json:"RecordList,omitempty"`
  1924. }
  1925. func (x *GameRecordResp) Reset() {
  1926. *x = GameRecordResp{}
  1927. if protoimpl.UnsafeEnabled {
  1928. mi := &file_game_proto_msgTypes[26]
  1929. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1930. ms.StoreMessageInfo(mi)
  1931. }
  1932. }
  1933. func (x *GameRecordResp) String() string {
  1934. return protoimpl.X.MessageStringOf(x)
  1935. }
  1936. func (*GameRecordResp) ProtoMessage() {}
  1937. func (x *GameRecordResp) ProtoReflect() protoreflect.Message {
  1938. mi := &file_game_proto_msgTypes[26]
  1939. if protoimpl.UnsafeEnabled && x != nil {
  1940. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1941. if ms.LoadMessageInfo() == nil {
  1942. ms.StoreMessageInfo(mi)
  1943. }
  1944. return ms
  1945. }
  1946. return mi.MessageOf(x)
  1947. }
  1948. // Deprecated: Use GameRecordResp.ProtoReflect.Descriptor instead.
  1949. func (*GameRecordResp) Descriptor() ([]byte, []int) {
  1950. return file_game_proto_rawDescGZIP(), []int{26}
  1951. }
  1952. func (x *GameRecordResp) GetTotal() int32 {
  1953. if x != nil {
  1954. return x.Total
  1955. }
  1956. return 0
  1957. }
  1958. func (x *GameRecordResp) GetRecordList() []*GameRecordItem {
  1959. if x != nil {
  1960. return x.RecordList
  1961. }
  1962. return nil
  1963. }
  1964. type GameOpenRecordItem struct {
  1965. state protoimpl.MessageState
  1966. sizeCache protoimpl.SizeCache
  1967. unknownFields protoimpl.UnknownFields
  1968. RoomID int64 `protobuf:"varint,1,opt,name=RoomID,proto3" json:"RoomID,omitempty"`
  1969. RoomType int32 `protobuf:"varint,2,opt,name=RoomType,proto3" json:"RoomType,omitempty"`
  1970. Issue string `protobuf:"bytes,3,opt,name=Issue,proto3" json:"Issue,omitempty"`
  1971. OpenNumber1 string `protobuf:"bytes,4,opt,name=OpenNumber1,proto3" json:"OpenNumber1,omitempty"`
  1972. OpenNumber2 string `protobuf:"bytes,5,opt,name=OpenNumber2,proto3" json:"OpenNumber2,omitempty"`
  1973. OpenNumber3 string `protobuf:"bytes,6,opt,name=OpenNumber3,proto3" json:"OpenNumber3,omitempty"`
  1974. OpenNumber4 string `protobuf:"bytes,7,opt,name=OpenNumber4,proto3" json:"OpenNumber4,omitempty"`
  1975. OpenNumber5 string `protobuf:"bytes,8,opt,name=OpenNumber5,proto3" json:"OpenNumber5,omitempty"`
  1976. OpenTime int64 `protobuf:"varint,9,opt,name=OpenTime,proto3" json:"OpenTime,omitempty"`
  1977. Hash string `protobuf:"bytes,10,opt,name=Hash,proto3" json:"Hash,omitempty"`
  1978. }
  1979. func (x *GameOpenRecordItem) Reset() {
  1980. *x = GameOpenRecordItem{}
  1981. if protoimpl.UnsafeEnabled {
  1982. mi := &file_game_proto_msgTypes[27]
  1983. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1984. ms.StoreMessageInfo(mi)
  1985. }
  1986. }
  1987. func (x *GameOpenRecordItem) String() string {
  1988. return protoimpl.X.MessageStringOf(x)
  1989. }
  1990. func (*GameOpenRecordItem) ProtoMessage() {}
  1991. func (x *GameOpenRecordItem) ProtoReflect() protoreflect.Message {
  1992. mi := &file_game_proto_msgTypes[27]
  1993. if protoimpl.UnsafeEnabled && x != nil {
  1994. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  1995. if ms.LoadMessageInfo() == nil {
  1996. ms.StoreMessageInfo(mi)
  1997. }
  1998. return ms
  1999. }
  2000. return mi.MessageOf(x)
  2001. }
  2002. // Deprecated: Use GameOpenRecordItem.ProtoReflect.Descriptor instead.
  2003. func (*GameOpenRecordItem) Descriptor() ([]byte, []int) {
  2004. return file_game_proto_rawDescGZIP(), []int{27}
  2005. }
  2006. func (x *GameOpenRecordItem) GetRoomID() int64 {
  2007. if x != nil {
  2008. return x.RoomID
  2009. }
  2010. return 0
  2011. }
  2012. func (x *GameOpenRecordItem) GetRoomType() int32 {
  2013. if x != nil {
  2014. return x.RoomType
  2015. }
  2016. return 0
  2017. }
  2018. func (x *GameOpenRecordItem) GetIssue() string {
  2019. if x != nil {
  2020. return x.Issue
  2021. }
  2022. return ""
  2023. }
  2024. func (x *GameOpenRecordItem) GetOpenNumber1() string {
  2025. if x != nil {
  2026. return x.OpenNumber1
  2027. }
  2028. return ""
  2029. }
  2030. func (x *GameOpenRecordItem) GetOpenNumber2() string {
  2031. if x != nil {
  2032. return x.OpenNumber2
  2033. }
  2034. return ""
  2035. }
  2036. func (x *GameOpenRecordItem) GetOpenNumber3() string {
  2037. if x != nil {
  2038. return x.OpenNumber3
  2039. }
  2040. return ""
  2041. }
  2042. func (x *GameOpenRecordItem) GetOpenNumber4() string {
  2043. if x != nil {
  2044. return x.OpenNumber4
  2045. }
  2046. return ""
  2047. }
  2048. func (x *GameOpenRecordItem) GetOpenNumber5() string {
  2049. if x != nil {
  2050. return x.OpenNumber5
  2051. }
  2052. return ""
  2053. }
  2054. func (x *GameOpenRecordItem) GetOpenTime() int64 {
  2055. if x != nil {
  2056. return x.OpenTime
  2057. }
  2058. return 0
  2059. }
  2060. func (x *GameOpenRecordItem) GetHash() string {
  2061. if x != nil {
  2062. return x.Hash
  2063. }
  2064. return ""
  2065. }
  2066. type GameOpenRecordResp struct {
  2067. state protoimpl.MessageState
  2068. sizeCache protoimpl.SizeCache
  2069. unknownFields protoimpl.UnknownFields
  2070. Total int32 `protobuf:"varint,1,opt,name=Total,proto3" json:"Total,omitempty"`
  2071. OpenRecordList []*GameOpenRecordItem `protobuf:"bytes,2,rep,name=OpenRecordList,proto3" json:"OpenRecordList,omitempty"`
  2072. }
  2073. func (x *GameOpenRecordResp) Reset() {
  2074. *x = GameOpenRecordResp{}
  2075. if protoimpl.UnsafeEnabled {
  2076. mi := &file_game_proto_msgTypes[28]
  2077. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2078. ms.StoreMessageInfo(mi)
  2079. }
  2080. }
  2081. func (x *GameOpenRecordResp) String() string {
  2082. return protoimpl.X.MessageStringOf(x)
  2083. }
  2084. func (*GameOpenRecordResp) ProtoMessage() {}
  2085. func (x *GameOpenRecordResp) ProtoReflect() protoreflect.Message {
  2086. mi := &file_game_proto_msgTypes[28]
  2087. if protoimpl.UnsafeEnabled && x != nil {
  2088. ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  2089. if ms.LoadMessageInfo() == nil {
  2090. ms.StoreMessageInfo(mi)
  2091. }
  2092. return ms
  2093. }
  2094. return mi.MessageOf(x)
  2095. }
  2096. // Deprecated: Use GameOpenRecordResp.ProtoReflect.Descriptor instead.
  2097. func (*GameOpenRecordResp) Descriptor() ([]byte, []int) {
  2098. return file_game_proto_rawDescGZIP(), []int{28}
  2099. }
  2100. func (x *GameOpenRecordResp) GetTotal() int32 {
  2101. if x != nil {
  2102. return x.Total
  2103. }
  2104. return 0
  2105. }
  2106. func (x *GameOpenRecordResp) GetOpenRecordList() []*GameOpenRecordItem {
  2107. if x != nil {
  2108. return x.OpenRecordList
  2109. }
  2110. return nil
  2111. }
  2112. var File_game_proto protoreflect.FileDescriptor
  2113. var file_game_proto_rawDesc = []byte{
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  2441. 0x33,
  2442. }
  2443. var (
  2444. file_game_proto_rawDescOnce sync.Once
  2445. file_game_proto_rawDescData = file_game_proto_rawDesc
  2446. )
  2447. func file_game_proto_rawDescGZIP() []byte {
  2448. file_game_proto_rawDescOnce.Do(func() {
  2449. file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
  2450. })
  2451. return file_game_proto_rawDescData
  2452. }
  2453. var file_game_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
  2454. var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 29)
  2455. var file_game_proto_goTypes = []interface{}{
  2456. (NotifyTypeEnum)(0), // 0: gameproto.NotifyTypeEnum
  2457. (DataType)(0), // 1: gameproto.DataType
  2458. (RoomType)(0), // 2: gameproto.RoomType
  2459. (RespStatus)(0), // 3: gameproto.RespStatus
  2460. (*Ping)(nil), // 4: gameproto.Ping
  2461. (*MsgResp)(nil), // 5: gameproto.MsgResp
  2462. (*Room)(nil), // 6: gameproto.Room
  2463. (*TableInfo)(nil), // 7: gameproto.TableInfo
  2464. (*RoomDetail)(nil), // 8: gameproto.RoomDetail
  2465. (*RoomUser)(nil), // 9: gameproto.RoomUser
  2466. (*Game)(nil), // 10: gameproto.Game
  2467. (*User)(nil), // 11: gameproto.User
  2468. (*Connect)(nil), // 12: gameproto.Connect
  2469. (*Disconnect)(nil), // 13: gameproto.Disconnect
  2470. (*JoinRoom)(nil), // 14: gameproto.JoinRoom
  2471. (*LeaveRoom)(nil), // 15: gameproto.LeaveRoom
  2472. (*CreateRoom)(nil), // 16: gameproto.CreateRoom
  2473. (*Ready)(nil), // 17: gameproto.Ready
  2474. (*UnReady)(nil), // 18: gameproto.UnReady
  2475. (*WaitReady)(nil), // 19: gameproto.WaitReady
  2476. (*Start)(nil), // 20: gameproto.Start
  2477. (*ChooseMaster)(nil), // 21: gameproto.ChooseMaster
  2478. (*ChooseMul)(nil), // 22: gameproto.ChooseMul
  2479. (*ChooseMasterFinish)(nil), // 23: gameproto.ChooseMasterFinish
  2480. (*ChooseMulFinish)(nil), // 24: gameproto.ChooseMulFinish
  2481. (*PayoutInfo)(nil), // 25: gameproto.PayoutInfo
  2482. (*OpenFinish)(nil), // 26: gameproto.OpenFinish
  2483. (*Open)(nil), // 27: gameproto.Open
  2484. (*GameInit)(nil), // 28: gameproto.GameInit
  2485. (*GameRecordItem)(nil), // 29: gameproto.GameRecordItem
  2486. (*GameRecordResp)(nil), // 30: gameproto.GameRecordResp
  2487. (*GameOpenRecordItem)(nil), // 31: gameproto.GameOpenRecordItem
  2488. (*GameOpenRecordResp)(nil), // 32: gameproto.GameOpenRecordResp
  2489. (*any1.Any)(nil), // 33: google.protobuf.Any
  2490. }
  2491. var file_game_proto_depIdxs = []int32{
  2492. 3, // 0: gameproto.MsgResp.status:type_name -> gameproto.RespStatus
  2493. 33, // 1: gameproto.MsgResp.data:type_name -> google.protobuf.Any
  2494. 2, // 2: gameproto.Room.RoomType:type_name -> gameproto.RoomType
  2495. 6, // 3: gameproto.TableInfo.roomList:type_name -> gameproto.Room
  2496. 11, // 4: gameproto.TableInfo.userList:type_name -> gameproto.User
  2497. 2, // 5: gameproto.RoomDetail.RoomType:type_name -> gameproto.RoomType
  2498. 9, // 6: gameproto.RoomDetail.RoomUserList:type_name -> gameproto.RoomUser
  2499. 6, // 7: gameproto.Game.Room:type_name -> gameproto.Room
  2500. 9, // 8: gameproto.Game.RoomUserList:type_name -> gameproto.RoomUser
  2501. 10, // 9: gameproto.Connect.Game:type_name -> gameproto.Game
  2502. 6, // 10: gameproto.Connect.RoomList:type_name -> gameproto.Room
  2503. 11, // 11: gameproto.Connect.UserList:type_name -> gameproto.User
  2504. 8, // 12: gameproto.Connect.RoomDetail:type_name -> gameproto.RoomDetail
  2505. 11, // 13: gameproto.JoinRoom.User:type_name -> gameproto.User
  2506. 8, // 14: gameproto.JoinRoom.RoomDetail:type_name -> gameproto.RoomDetail
  2507. 11, // 15: gameproto.LeaveRoom.User:type_name -> gameproto.User
  2508. 2, // 16: gameproto.CreateRoom.RoomType:type_name -> gameproto.RoomType
  2509. 25, // 17: gameproto.OpenFinish.PayoutInfoList:type_name -> gameproto.PayoutInfo
  2510. 29, // 18: gameproto.GameRecordResp.RecordList:type_name -> gameproto.GameRecordItem
  2511. 31, // 19: gameproto.GameOpenRecordResp.OpenRecordList:type_name -> gameproto.GameOpenRecordItem
  2512. 20, // [20:20] is the sub-list for method output_type
  2513. 20, // [20:20] is the sub-list for method input_type
  2514. 20, // [20:20] is the sub-list for extension type_name
  2515. 20, // [20:20] is the sub-list for extension extendee
  2516. 0, // [0:20] is the sub-list for field type_name
  2517. }
  2518. func init() { file_game_proto_init() }
  2519. func file_game_proto_init() {
  2520. if File_game_proto != nil {
  2521. return
  2522. }
  2523. if !protoimpl.UnsafeEnabled {
  2524. file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
  2525. switch v := v.(*Ping); i {
  2526. case 0:
  2527. return &v.state
  2528. case 1:
  2529. return &v.sizeCache
  2530. case 2:
  2531. return &v.unknownFields
  2532. default:
  2533. return nil
  2534. }
  2535. }
  2536. file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
  2537. switch v := v.(*MsgResp); i {
  2538. case 0:
  2539. return &v.state
  2540. case 1:
  2541. return &v.sizeCache
  2542. case 2:
  2543. return &v.unknownFields
  2544. default:
  2545. return nil
  2546. }
  2547. }
  2548. file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
  2549. switch v := v.(*Room); i {
  2550. case 0:
  2551. return &v.state
  2552. case 1:
  2553. return &v.sizeCache
  2554. case 2:
  2555. return &v.unknownFields
  2556. default:
  2557. return nil
  2558. }
  2559. }
  2560. file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
  2561. switch v := v.(*TableInfo); i {
  2562. case 0:
  2563. return &v.state
  2564. case 1:
  2565. return &v.sizeCache
  2566. case 2:
  2567. return &v.unknownFields
  2568. default:
  2569. return nil
  2570. }
  2571. }
  2572. file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
  2573. switch v := v.(*RoomDetail); i {
  2574. case 0:
  2575. return &v.state
  2576. case 1:
  2577. return &v.sizeCache
  2578. case 2:
  2579. return &v.unknownFields
  2580. default:
  2581. return nil
  2582. }
  2583. }
  2584. file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
  2585. switch v := v.(*RoomUser); i {
  2586. case 0:
  2587. return &v.state
  2588. case 1:
  2589. return &v.sizeCache
  2590. case 2:
  2591. return &v.unknownFields
  2592. default:
  2593. return nil
  2594. }
  2595. }
  2596. file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
  2597. switch v := v.(*Game); i {
  2598. case 0:
  2599. return &v.state
  2600. case 1:
  2601. return &v.sizeCache
  2602. case 2:
  2603. return &v.unknownFields
  2604. default:
  2605. return nil
  2606. }
  2607. }
  2608. file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
  2609. switch v := v.(*User); i {
  2610. case 0:
  2611. return &v.state
  2612. case 1:
  2613. return &v.sizeCache
  2614. case 2:
  2615. return &v.unknownFields
  2616. default:
  2617. return nil
  2618. }
  2619. }
  2620. file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
  2621. switch v := v.(*Connect); i {
  2622. case 0:
  2623. return &v.state
  2624. case 1:
  2625. return &v.sizeCache
  2626. case 2:
  2627. return &v.unknownFields
  2628. default:
  2629. return nil
  2630. }
  2631. }
  2632. file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
  2633. switch v := v.(*Disconnect); i {
  2634. case 0:
  2635. return &v.state
  2636. case 1:
  2637. return &v.sizeCache
  2638. case 2:
  2639. return &v.unknownFields
  2640. default:
  2641. return nil
  2642. }
  2643. }
  2644. file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
  2645. switch v := v.(*JoinRoom); i {
  2646. case 0:
  2647. return &v.state
  2648. case 1:
  2649. return &v.sizeCache
  2650. case 2:
  2651. return &v.unknownFields
  2652. default:
  2653. return nil
  2654. }
  2655. }
  2656. file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
  2657. switch v := v.(*LeaveRoom); i {
  2658. case 0:
  2659. return &v.state
  2660. case 1:
  2661. return &v.sizeCache
  2662. case 2:
  2663. return &v.unknownFields
  2664. default:
  2665. return nil
  2666. }
  2667. }
  2668. file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
  2669. switch v := v.(*CreateRoom); i {
  2670. case 0:
  2671. return &v.state
  2672. case 1:
  2673. return &v.sizeCache
  2674. case 2:
  2675. return &v.unknownFields
  2676. default:
  2677. return nil
  2678. }
  2679. }
  2680. file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
  2681. switch v := v.(*Ready); i {
  2682. case 0:
  2683. return &v.state
  2684. case 1:
  2685. return &v.sizeCache
  2686. case 2:
  2687. return &v.unknownFields
  2688. default:
  2689. return nil
  2690. }
  2691. }
  2692. file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
  2693. switch v := v.(*UnReady); i {
  2694. case 0:
  2695. return &v.state
  2696. case 1:
  2697. return &v.sizeCache
  2698. case 2:
  2699. return &v.unknownFields
  2700. default:
  2701. return nil
  2702. }
  2703. }
  2704. file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
  2705. switch v := v.(*WaitReady); i {
  2706. case 0:
  2707. return &v.state
  2708. case 1:
  2709. return &v.sizeCache
  2710. case 2:
  2711. return &v.unknownFields
  2712. default:
  2713. return nil
  2714. }
  2715. }
  2716. file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
  2717. switch v := v.(*Start); i {
  2718. case 0:
  2719. return &v.state
  2720. case 1:
  2721. return &v.sizeCache
  2722. case 2:
  2723. return &v.unknownFields
  2724. default:
  2725. return nil
  2726. }
  2727. }
  2728. file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
  2729. switch v := v.(*ChooseMaster); i {
  2730. case 0:
  2731. return &v.state
  2732. case 1:
  2733. return &v.sizeCache
  2734. case 2:
  2735. return &v.unknownFields
  2736. default:
  2737. return nil
  2738. }
  2739. }
  2740. file_game_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
  2741. switch v := v.(*ChooseMul); i {
  2742. case 0:
  2743. return &v.state
  2744. case 1:
  2745. return &v.sizeCache
  2746. case 2:
  2747. return &v.unknownFields
  2748. default:
  2749. return nil
  2750. }
  2751. }
  2752. file_game_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
  2753. switch v := v.(*ChooseMasterFinish); i {
  2754. case 0:
  2755. return &v.state
  2756. case 1:
  2757. return &v.sizeCache
  2758. case 2:
  2759. return &v.unknownFields
  2760. default:
  2761. return nil
  2762. }
  2763. }
  2764. file_game_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
  2765. switch v := v.(*ChooseMulFinish); i {
  2766. case 0:
  2767. return &v.state
  2768. case 1:
  2769. return &v.sizeCache
  2770. case 2:
  2771. return &v.unknownFields
  2772. default:
  2773. return nil
  2774. }
  2775. }
  2776. file_game_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
  2777. switch v := v.(*PayoutInfo); i {
  2778. case 0:
  2779. return &v.state
  2780. case 1:
  2781. return &v.sizeCache
  2782. case 2:
  2783. return &v.unknownFields
  2784. default:
  2785. return nil
  2786. }
  2787. }
  2788. file_game_proto_msgTypes[22].Exporter = func(v interface{}, i int) interface{} {
  2789. switch v := v.(*OpenFinish); i {
  2790. case 0:
  2791. return &v.state
  2792. case 1:
  2793. return &v.sizeCache
  2794. case 2:
  2795. return &v.unknownFields
  2796. default:
  2797. return nil
  2798. }
  2799. }
  2800. file_game_proto_msgTypes[23].Exporter = func(v interface{}, i int) interface{} {
  2801. switch v := v.(*Open); i {
  2802. case 0:
  2803. return &v.state
  2804. case 1:
  2805. return &v.sizeCache
  2806. case 2:
  2807. return &v.unknownFields
  2808. default:
  2809. return nil
  2810. }
  2811. }
  2812. file_game_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
  2813. switch v := v.(*GameInit); i {
  2814. case 0:
  2815. return &v.state
  2816. case 1:
  2817. return &v.sizeCache
  2818. case 2:
  2819. return &v.unknownFields
  2820. default:
  2821. return nil
  2822. }
  2823. }
  2824. file_game_proto_msgTypes[25].Exporter = func(v interface{}, i int) interface{} {
  2825. switch v := v.(*GameRecordItem); i {
  2826. case 0:
  2827. return &v.state
  2828. case 1:
  2829. return &v.sizeCache
  2830. case 2:
  2831. return &v.unknownFields
  2832. default:
  2833. return nil
  2834. }
  2835. }
  2836. file_game_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} {
  2837. switch v := v.(*GameRecordResp); i {
  2838. case 0:
  2839. return &v.state
  2840. case 1:
  2841. return &v.sizeCache
  2842. case 2:
  2843. return &v.unknownFields
  2844. default:
  2845. return nil
  2846. }
  2847. }
  2848. file_game_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} {
  2849. switch v := v.(*GameOpenRecordItem); i {
  2850. case 0:
  2851. return &v.state
  2852. case 1:
  2853. return &v.sizeCache
  2854. case 2:
  2855. return &v.unknownFields
  2856. default:
  2857. return nil
  2858. }
  2859. }
  2860. file_game_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} {
  2861. switch v := v.(*GameOpenRecordResp); i {
  2862. case 0:
  2863. return &v.state
  2864. case 1:
  2865. return &v.sizeCache
  2866. case 2:
  2867. return &v.unknownFields
  2868. default:
  2869. return nil
  2870. }
  2871. }
  2872. }
  2873. type x struct{}
  2874. out := protoimpl.TypeBuilder{
  2875. File: protoimpl.DescBuilder{
  2876. GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  2877. RawDescriptor: file_game_proto_rawDesc,
  2878. NumEnums: 4,
  2879. NumMessages: 29,
  2880. NumExtensions: 0,
  2881. NumServices: 0,
  2882. },
  2883. GoTypes: file_game_proto_goTypes,
  2884. DependencyIndexes: file_game_proto_depIdxs,
  2885. EnumInfos: file_game_proto_enumTypes,
  2886. MessageInfos: file_game_proto_msgTypes,
  2887. }.Build()
  2888. File_game_proto = out.File
  2889. file_game_proto_rawDesc = nil
  2890. file_game_proto_goTypes = nil
  2891. file_game_proto_depIdxs = nil
  2892. }