api.js 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384
  1. var defaultEvent = {}
  2. var proto = {}
  3. function uuidv4() {
  4. return ([1e7]+-1e3+-4e3+-8e3+-1e11).replace(/[018]/g, c =>
  5. (c ^ crypto.getRandomValues(new Uint8Array(1))[0] & 15 >> c / 4).toString(16)
  6. );
  7. }
  8. var api = {
  9. token: "",
  10. roomToken: "",
  11. event: null,
  12. ws: null,
  13. init(token, event) {
  14. this.token = token
  15. this.event = event || defaultEvent
  16. protobuf.load("/static/game.proto", function (err, root) {
  17. if (err)
  18. throw err;
  19. proto.Ping = root.lookupType("Ping");
  20. proto.JoinRoom = root.lookupType("JoinRoom");
  21. proto.LeaveRoom = root.lookupType("LeaveRoom");
  22. proto.CreateRoom = root.lookupType("CreateRoom");
  23. proto.Connect = root.lookupType("Connect");
  24. proto.Disconnect = root.lookupType("Disconnect");
  25. proto.Ready = root.lookupType("Ready");
  26. proto.UnReady = root.lookupType("UnReady");
  27. proto.Start = root.lookupType("Start");
  28. proto.ChooseMaster = root.lookupType("ChooseMaster");
  29. proto.ChooseMasterFinish = root.lookupType("ChooseMasterFinish");
  30. proto.ChooseMul = root.lookupType("ChooseMul");
  31. proto.ChooseMulFinish = root.lookupType("ChooseMulFinish");
  32. proto.Open = root.lookupType("Open");
  33. proto.OpenFinish = root.lookupType("OpenFinish");
  34. proto.GameInit = root.lookupType("GameInit");
  35. proto.MsgResp = root.lookupType("MsgResp");
  36. proto.GameRecordResp = root.lookupType("GameRecordResp");
  37. proto.GameOpenRecordResp = root.lookupType("GameOpenRecordResp");
  38. proto.NotifyTypeEnum = root.lookupEnum("NotifyTypeEnum");
  39. console.log(proto)
  40. })
  41. },
  42. startWS() {
  43. //debug_auth 是调试,其他用之前的模式
  44. const connectStr = "wss://nn.daxia.dev/connect"
  45. //const connectStr = "ws://localhost:18878/connect?debug_auth=ucqrjnhiyHfuUrmR"
  46. var ws = new WebSocket(connectStr);
  47. this.ws = ws;
  48. var token = this.token
  49. ws.onmessage = async (evt) => {
  50. console.log("ok:", evt)
  51. var received_msg = evt.data;
  52. var buffer = await received_msg.arrayBuffer()
  53. var array = new Uint8Array(buffer);
  54. var arrayLen = array.length;
  55. var dataType = array[0]
  56. var eventType = array[1]
  57. var data = array.subarray(2)
  58. if (dataType != 0) {
  59. console.log("TODO:需要处理压缩和解密====")
  60. data = decrypt("sBWBAyOaGqkuEhCw", "sBWBAyOaGqkuEhCw", array.subarray(1))
  61. eventType = data[0]
  62. data = data.subarray(1)
  63. console.log("data==>", data)
  64. }
  65. console.log("data type:", dataType)
  66. console.log("event type:", eventType)
  67. console.log("data:", data, " len:", data.length)
  68. var decodedMessage = printMsg(eventType, data)
  69. if(this.event){
  70. this.event(eventType, decodedMessage)
  71. }
  72. }
  73. ws.onopen = () => {
  74. // Web Socket 已连接上,使用 send() 方法发送数据
  75. setTimeout(() => {
  76. var guid = uuidv4();
  77. let msg = { "type": "connect", "once": guid, "token": token }
  78. ws.send(JSON.stringify(msg));
  79. }, 500)
  80. setInterval(() => {
  81. let msg = { "type": "ping" }
  82. ws.send(JSON.stringify(msg));
  83. }, 5000)
  84. };
  85. ws.onclose = function () {
  86. // 关闭 websocket
  87. console.log("连接已关闭...");
  88. };
  89. },
  90. joinRoom(roomID, chairID) {
  91. var guid = uuidv4();
  92. console.log("guid:", guid)
  93. let msg = {
  94. "type": "perform",
  95. "version": "1.0.0",
  96. "name": "room/join",
  97. "body": {
  98. "room_id": roomID,
  99. "chair_id": chairID,
  100. },
  101. "once": guid
  102. }
  103. console.log("join room:", msg)
  104. msg.body = JSON.stringify(msg.body)
  105. this.ws.send(JSON.stringify(msg))
  106. },
  107. leaveRoom() {
  108. var guid = uuidv4();
  109. let msg = {
  110. "type": "perform",
  111. "version": "1.0.0",
  112. "name": "room/leave",
  113. "body": {
  114. },
  115. "once": guid
  116. }
  117. msg.body = JSON.stringify(msg.body)
  118. this.ws.send(JSON.stringify(msg))
  119. },
  120. createRoom(roomType, passwd) {
  121. var guid = uuidv4();
  122. let msg = {
  123. "type": "perform",
  124. "version": "1.0.0",
  125. "name": "room/create",
  126. "body": {
  127. "passwd": passwd,
  128. "name": "hello",
  129. "base_amount": 3,
  130. "room_type": roomType,
  131. },
  132. "once": guid
  133. }
  134. msg.body = JSON.stringify(msg.body)
  135. this.ws.send(JSON.stringify(msg))
  136. },
  137. rndJoinRoom(roomType) {
  138. var guid = uuidv4();
  139. let msg = {
  140. "type": "perform",
  141. "version": "1.0.0",
  142. "name": "room/rnd_join",
  143. "body": {
  144. "room_type": roomType,
  145. },
  146. "once": guid
  147. }
  148. msg.body = JSON.stringify(msg.body)
  149. this.ws.send(JSON.stringify(msg))
  150. },
  151. ready() {
  152. var guid = uuidv4();
  153. console.log("ready")
  154. console.log("guid:", guid)
  155. let msg = {
  156. "type": "perform",
  157. "version": "1.0.0",
  158. "name": "qznn/ready",
  159. "body": {
  160. },
  161. "once": guid
  162. }
  163. msg.body = JSON.stringify(msg.body)
  164. this.ws.send(JSON.stringify(msg))
  165. },
  166. unready() {
  167. var guid = uuidv4();
  168. console.log("unready")
  169. let msg = {
  170. "type": "perform",
  171. "version": "1.0.0",
  172. "name": "qznn/unready",
  173. "body": {
  174. },
  175. "once": guid
  176. }
  177. msg.body = JSON.stringify(msg.body)
  178. this.ws.send(JSON.stringify(msg))
  179. },
  180. chooseMaster() {
  181. var guid = uuidv4();
  182. console.log("chooseMaster")
  183. let msg = {
  184. "type": "perform",
  185. "version": "1.0.0",
  186. "name": "qznn/choose_master",
  187. "body": {
  188. "mul": 1,
  189. },
  190. "once": guid
  191. }
  192. msg.body = JSON.stringify(msg.body)
  193. this.ws.send(JSON.stringify(msg))
  194. },
  195. chooseMul() {
  196. var guid = uuidv4();
  197. console.log("choose_mul")
  198. let msg = {
  199. "type": "perform",
  200. "version": "1.0.0",
  201. "name": "qznn/choose_mul",
  202. "body": {
  203. "mul": 1,
  204. },
  205. "once": guid
  206. }
  207. msg.body = JSON.stringify(msg.body)
  208. this.ws.send(JSON.stringify(msg))
  209. },
  210. getRecordList() {
  211. var guid = uuidv4();
  212. console.log("get_record_list")
  213. let msg = {
  214. "type": "perform",
  215. "version": "1.0.0",
  216. "name": "qznn/get_record_list",
  217. "body": {
  218. "page": 1,
  219. "page_size": 20,
  220. "day_range": 1, //1:今天,2:昨天,3:本周,4:本月
  221. },
  222. "once": guid
  223. }
  224. msg.body = JSON.stringify(msg.body)
  225. this.ws.send(JSON.stringify(msg))
  226. },
  227. getOpenRecordList() {
  228. var guid = uuidv4();
  229. console.log("get_record_list")
  230. let msg = {
  231. "type": "perform",
  232. "version": "1.0.0",
  233. "name": "qznn/get_open_record_list",
  234. "body": {
  235. "room_id": 1,
  236. "page": 1,
  237. "page_size": 20,
  238. "day_range": 1, //1:今天,2:昨天,3:本周,4:本月
  239. },
  240. "once": guid
  241. }
  242. msg.body = JSON.stringify(msg.body)
  243. this.ws.send(JSON.stringify(msg))
  244. },
  245. open() {
  246. var guid = uuidv4();
  247. console.log("open")
  248. let msg = {
  249. "type": "perform",
  250. "version": "1.0.0",
  251. "name": "qznn/open",
  252. "body": {
  253. },
  254. "once": guid
  255. }
  256. msg.body = JSON.stringify(msg.body)
  257. this.ws.send(JSON.stringify(msg))
  258. }
  259. }
  260. function printMsg(eventType, data) {
  261. var decodedMessage = null;
  262. try {
  263. switch (eventType) {
  264. case proto.NotifyTypeEnum.values['NotifyTypePing']:
  265. decodedMessage = proto.Ping.decode(data);
  266. break;
  267. case proto.NotifyTypeEnum.values['NotifyTypeConnect']:
  268. decodedMessage = proto.Connect.decode(data);
  269. break;
  270. case proto.NotifyTypeEnum.values['NotifyTypeDisconnect']:
  271. decodedMessage = proto.Disconnect.decode(data);
  272. break;
  273. case proto.NotifyTypeEnum.values['NotifyTypeJoinRoom']:
  274. decodedMessage = proto.JoinRoom.decode(data);
  275. break;
  276. case proto.NotifyTypeEnum.values['NotifyTypeLeaveRoom']:
  277. decodedMessage = proto.LeaveRoom.decode(data);
  278. break;
  279. case proto.NotifyTypeEnum.values['NotifyTypeCreateRoom']:
  280. decodedMessage = proto.CreateRoom.decode(data);
  281. break;
  282. case proto.NotifyTypeEnum.values['NotifyTypeReady']:
  283. decodedMessage = proto.Ready.decode(data);
  284. break;
  285. case proto.NotifyTypeEnum.values['NotifyTypeUnReady']:
  286. decodedMessage = proto.UnReady.decode(data);
  287. break;
  288. case proto.NotifyTypeEnum.values['NotifyTypeStart']:
  289. decodedMessage = proto.Start.decode(data);
  290. break;
  291. case proto.NotifyTypeEnum.values['NotifyTypeChooseMaster']:
  292. decodedMessage = proto.ChooseMaster.decode(data);
  293. break;
  294. case proto.NotifyTypeEnum.values['NotifyTypeChooseMasterFinish']:
  295. decodedMessage = proto.ChooseMasterFinish.decode(data);
  296. break;
  297. case proto.NotifyTypeEnum.values['NotifyTypeChooseMul']:
  298. decodedMessage = proto.ChooseMul.decode(data);
  299. break;
  300. case proto.NotifyTypeEnum.values['NotifyTypeChooseMulFinish']:
  301. decodedMessage = proto.ChooseMulFinish.decode(data);
  302. break;
  303. case proto.NotifyTypeEnum.values['NotifyTypeOpen']:
  304. decodedMessage = proto.Open.decode(data);
  305. break;
  306. case proto.NotifyTypeEnum.values['NotifyTypeOpenFinish']:
  307. decodedMessage = proto.OpenFinish.decode(data);
  308. break;
  309. case proto.NotifyTypeEnum.values['NotifyTypeGameInit']:
  310. decodedMessage = proto.GameInit.decode(data);
  311. break;
  312. case proto.NotifyTypeEnum.values['NotifyTypeMsgResp']:
  313. decodedMessage = proto.MsgResp.decode(data);
  314. break;
  315. case proto.NotifyTypeEnum.values['GameRecordResp']:
  316. decodedMessage = proto.GameRecordResp.decode(data);
  317. break;
  318. case proto.NotifyTypeEnum.values['GameOpenRecordResp']:
  319. decodedMessage = proto.GameOpenRecordResp.decode(data);
  320. break;
  321. default:
  322. throw ("没找到类型:", eventType)
  323. }
  324. } catch (e) {
  325. console.log("err:", e)
  326. return
  327. }
  328. console.log("decode msg", Date().toLocaleString(), "==>", decodedMessage)
  329. return decodedMessage
  330. }
  331. export default api